It’s not perfect but is a start. Suicide spammers are often doing it because… they are bad pilots and cannot hit tanks with bombs unless they fly straight into them.
Would at least prevent that.
For rocket spam mostly vs infantry… we will find something else eventually.
Those players are usually not suicide spammer. They might suicide few time, but not cycling it with 3 squad. Those experience player know how to maximize the bombing efficiency are more likely to do this.
This is still a suicide spam, he can just quickly cycle his planes and deliver the payload quickly.
There are always those who decry efficient and advantageous ways of fighting
But unwilling to condemn those passive and selfish players who let themselves and their allies be killed?
This is a (war) themed (team) PVP battle
This means players should cooperate and dedicate themselves to each other
Rather than condemning the enemy’s equipment or tactics to slaughter a bunch of cannon fodder unwilling to help each other
War requires efficiency and destruction
Rather than personal subjective morality and spiritual victory or humanitarianism or something like that
The bomb was supposed to explode once it left the plane.
No one is willing to intercept is just individual or collective incompetence
Those passive players will eventually get the death they deserve
The most important thing is to isolate those selfish players
as mentioned before
Use 3 levels to accommodate players with different skills and equipment.
Serious players can avoid being poisoned by casual players and newcomers
Enjoy better teammates and high-quality battles
Casual players and newcomers can play mud below
And you won’t be tortured by serious players
Then they’d better add infantry weapons malfunctions into the mix too.
For the infantry
Except for bad friendly forces
There’s nothing worse than having a bullet jam or explode in the middle of an attack.
That’s a cool set of opinion you got there, doesn’t make them facts.
Couple of points from my side:
1.) Taking on a plane can easily be done as a reaction to an observed tank, so you might indeed know where it is … plus any grey zone camper good enough to make a difference to the match knows exactly what he is doing
2.) Bombs, especially 50-100kg ones are… somewhat unreliable (how about bouncing a bomb off the tank…) and with relatively weak dmg radius
3.) Bombs in particular tend to be very much binary, either you destroy the tank or do very humble damage
4.) Due to the above two points, unless the tank gets destroyed you’ll waste way more time flying back and forth than the tanker wastes by speed repairing his tank
5.) There’s currently for the most part no way to stop flying a plane without crashing it anyway, so why would you not? Planes crashing must be an intended feature as no exit points exist as standard. It’s the same thing that forces you to concede points to some random mf who scratched your planes paint.
But like i said, lets make things even and remove score + kills from grey zone tanks. That way every tanker will also be informed about the mechanic
Now, if you have a particular problem with suicide plane cyclers then just increase heavily the timer cooldown for the next plane for each suicide.