Shovels and trenches can change the tide of a battle

thank you :smiley:

USELESS FEATURE in a FAST PACED GAME

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SO you must view rally points, barb wire, sandbags, mg turrets, AA guns, sniping, mortars, flanking positions with MG, are all"Useless", because this is a fast paced game and we don’t have time for anything but running a linear direction towards the objecting

Like an NPC, you’re suggesting that rather than look at the entire battlefield as a chess-board… you’re saying we need to be playing “connect-a-dot” and should run from point A, to Point B, to Point C, to Point D, to the final Point.
Anything less, and you’re wasting time in a

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look how many people build rallys
i would say is so fast paced people dont want to spend time building it

when i say shovels are useless is cause they are.
start a match and start diggin in one place

oh no !!!
my team has lost the point !!!
proceed to the next point.

the only use i can think of diggin a hole is to place a rally point in there
in campaigns like tunisia or the stalingrad new map

but as far as i can remember
we cant do that due to terrain irregularity once you digg deep enough to be useful

Sniping in a bot plagued game
where evryone is a bot able to locate you even if you are well hidden
SNIPERS UNDERPERFORM FOR A REASON.
you need to have good teammates holding the point for you to shine
and i have plenty of sniper fun times in this game

Mortars useles when there is cover
and limited ammo make them more useless

flanking positions
of course i love to flank
till i see a good building i cant access cause of GRAY ZONE. :angry:

mgs useless cause of bipods not working properly.

chess-board is a SLOW GAME
enlisted is a FAST GAME.

im the guy who always play sneaky
im always flanking till the gray zone.
building rallys on the sides.
destroying enemy rallys on the rear.
exploring maps and points where i can CAMP with my sniper
and be an ASSHOLE for the other team.
i always have antipersonel mines.

i spend a lot of game time
where evryone is making their first kills
runing to the side
and you know what ?

is NOT WORTH IT most of the time. :face_exhaling:

Word, I won’t argue with your own strategy.

However, I disagree about the functions of each class-type and various features that we have access to. on the battlefield.

Everything is circumstantial, depending on the team compositions and if the match is balanced in any way.
(For example: digging a trench in one game, might alter an entire match and produce a victory. While other times, the objective is lost within minutes, and the trench was essentially a waste of time and hurts the team)

I simply look at each soldier class and the equipment available, as tools to either defend or push the objective.
Some players prefer to use a hammer the entire time, while focusing ONLY on running towards the objective as fast a possible.
While others players prefer to use other tools to get the same job done.

And then you have your support players who are not necessarily focused on running-and-gunning, but rather trying to support the overall advancement of the team.

And then you have your low-skilled players, who are essentially wandering around aimlessly and not really contributing anything for the team.

ALL are variables to consider, and each person has their own preference of play-style.

You have some people who are here for “more casual” play styles
And you have people who are sweatlords, who ONLY care about winning and nothing else.

And when you mix the two together, obviously there’s going to be interesting results.

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if you equip you soldiers with the melee perk, they dig much faster and it’s not nearly as difficult to do in

That’s a good tip that I had no idea about. Thanks!

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His footage says however nothing about what turned the tide in that battle.

The only times I dig is when i’m bored and my team is superior.
The mechanic can however become a lot better, interesting and in some case game changing.
Like @BandytaJeden said, premade trench blueprints + ablitiy to order bots to dig.

Kudos for the last video tho, that’s something I do myself.
And kudos for being a teamplayer in general.
I rate it highly!

Yeah I stumbled across this knowledge by accident, when I noticed one of my riflemen was digging faster than my other soldiers. After the match, I went an looked at his perks and it was the “100% melee damage 20% attack speed”.

Now, I aim to have every soldier equipped with this perk and a shovel.

So it doesn’t matter which soldier I’m using, because at any given time, I can dig a trench or a foxhole, much quicker than without the perk.

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Well it was a team effort for the overall victory, but you can see from the scorecard, I scored 110 engineering points.
Big deal…
The point is, even though I only got 60 kills and 6 deaths, I spent a lot of time playing the role of team- support.
So while the team was fighting, I was building barbwire, hedgehogs, a rally point and 60m trench to the objective, ammo boxes… and then micromanaging all of these things, in accordance to the flow and direction of the enemy trying to poke and probe for a weak spot.

By working together, we were able to hold the 4th flag till we bled them dry of their 800 tickets.

private ryan6

And my play style, I very much enjoy playing the support role and enjoy helping my teammates perform to their highest abilities, in any way I can.

I don’t care if I win or lose, because it doesn’t affect anything in real life. (this is just a video game)

I could easily score 150-250 kills a match, by exploiting the game with tank spamming, rocket spamming, WP spamming, and anything one might consider “spamming”.

I don’t enjoy doing this, and instead I like the greater challenge of the role of “team support”. I find it enjoyable to focus on the objective while simultaneously doing whatever I can to help my teammates. For example, if I’m on a decent team, who is focused on the objective, I can sluff off and focus on foritifactions, trenches, ammo, etc.
Which further increases the teams survivability (both attacking and defending).

BUT if the team is scattered and not working together, then as situation dictates, the engineer class becomes irreleavant (with exception to a rally point).

Each class is a chess piece, and everybody has a different role.
When working together, each piece is as valauable as the next.
But when NOBODY is working together, it becomes very difficult to “knock the King off the board” (capture the last objective, or bleed the enemy of tickets).

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But against a strong opponent it would’nt have work.

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My response.

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That’s not always the case.
2-3 top players can easily win against a well organized team of low level players, even when they play ultra individualistic.

And even if we say your statement about teamplay is right, it still does’nt mean that digging trenches playing a decisive role in this game. Today, at least.

I’m not going to argue with you.
We are each entitled to our opinions.

When you have one team with 2-3 skilled players working together, and another team of 4-5 skilled players who are NOT working together… the results are obvious.

If you have 5 skilled players working together, who are NOT digging trenches.
vs
5 skilled players who ARE digging trenches and using fortifications… The results are obvious.

lmao. Digging trenches is pretty much useless and definitely not a decisive factor.

And to justify digging by showing a video of how to kill a jumbo by plowing a 10 meter trench to get closer is kinda stupid.
You could just have ofenrohred him instead.

Whatever, good luck with what you are doing.

Here you are again, trying to start shit with me (when you could have simply read the OP and moved on with your life.).

The OP states:

Where it’s only a TIP.

It is NOT the solution for all situtions.
Nor does a trench guarantee a victory, where many times the trench is only used for a few minutes.

The videos, were an example of a succesful trench that was used for the duration of 800 tickets that the enemy lost.

Are you saying that if you were on my team, playing this exact match, you would not appreciate having this trench at your disposal?
Or maybe being on the other team, who HAD NO IDEA that it existed, and every single human-player that spawned from my rally point, had direct access to the heart of the objective, while safely concealed within the trench.
You would have no idea “where” so many of our troops were constantly flooding into the objective.
Nor would you have the ability to reach the rally point (because we had it locked down, AP mines included).

And you cannot say that you would “bomb” the area… because you cannot factor in variables that NEVER occured during the match.

you adressed me, remember?

Had no intention to argue with you on this stupid matter.

i maxed all Axis side
and im starting to hate this game
really bad.

fast bot farming simulator is what it is to me.

not a skill based game.

Words of truth right there :point_up:

It’s hilarious how some people are obsessed with their win ratio, when it doesn’t even matter because the game has fallen into a state, such as you described.

Now it’s just a matter of having fun to burn some time, and try to score victories in the process. BFD if we lose or win.

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yet here you are, making your opinion heard.

We get it, you don’t like shovels and trenches.
Now move on, because other players do, which means this post isn’t for you.
Why do you have to leave a comment on the topics that I create, and claim every action I take as being “stupid” or “retarded”?

If you don’t like trenches or understand how useful they can be in certain situations, all that is, is an opinion amongst the thousands of players who enjoy the various features/strategies available.

Would you like it if I come to your posts, and criticize you for anything and everything?
Within the forum, I come across your messages and/or topics from time-to-time, and I read your conversations shared amongst others.
RATHER than creating conflict, I continue reading each thread to the bottom, and then move on with my life.
If I happen to come across a topic or a thread where I can provide something positive or constructive, and I feel inclined to join the thread… I will do so.

But I don’t go trolling the people that I dislike on the forum.
If you are paying attention, the arguments that we have had amongst-each-other, have dominately taken place on topics that I have shared to the forum.
You come to me, looking to argue, debate, dish insults, and/or provide nothing of value that players can apply towards the game or it’s future development.

Seriously, STOP messaging me and/or the topics that I post, unless you have something of value, constructive, or positive to say. If you don’t like using a feature in the game, while boasting another… this is only an opinion, and entirely has to do with your preferred gaming-style

I have seen an argument about this game being casual, and if people want competitive game-play, to go visit Hell Let Loose

With that said:
-You have people here who are entirely focused on their win ratio, and claim to be gods-amongst-men for having anything above 85%.
-Then you have casual players, who are here to have a good time, and no matter the outcome of a given match win-or-loss, big fucking deal.

Now take both sides, and understand that BOTH of them are playing the same game. There are features within the game that are useful for some, and useless to others.

You cannot criticize people for having a differerent play-style than yourself (even though the main goal is capturing the objective).

As a whole, everybody is their own person, and each person has his/her own play-style.

Stop calling people STUPID for playing the game different than you do.

It’s really fucking annoying.
punch themself in face

You are entitled to play however you want.
Like everyone.

I haven’t criticized you for playing like this. I was only opposing your statement of its effectiveness; saying that it’s purposeless and will not have any positive impact on the outcome of the game.

You can stack ten sandbags and snipe from the top of your castle.
Fun? Maybe.
Will it change the tide of a battle? No.

You can equip every soldier with a shovel, acquire the melee perk, and dig like a mole.
Fun? Maybe.
Will it change the tide of a battle? No.

In the end it is a free-to-play casual game and will attract all kinds of people.
I’ve seen most of it. If people want to play like turds, fine.
It’s everyones own fun that matters in the end.