This topic has been discussed many times already.
My idea is this, or rather ideas.
Faction lock for the duration of the battle, with the option of returning to the ongoing battle (your troops will be bots).
Blocking of troops selected for battle for the duration of the battle with the ability to return to the battle at a specified time. After some time, a bot takes your place and your troops remain blocked for the duration of the battle.
Faction lock and inability to enter the battle with another faction until the battle ends.
Answering questions about what to do if you get kicked out because you lost your internet? Usually, battles end before Internet access is regained because Internet outages rarely last less than 15 minutes, and recently battles last less than 12 minutes.
Additionally, reward players for not leaving battles even if they are unfavorable for a series of games in which they did not desert in the form of 10% to earnings (15% for premium players) from the third battle and permanent and non-cumulative because lso events may lead to a restart of the counter so three battles to get the bonus again is ideal.
Maybe you need to go back to the campaign system - you choose a campaign but you can’t enter maps with lower BR with higher BR equipment, but with weaker equipment there shouldn’t be any restrictions.
I live in the Philippines and the power goes off here at least every couple weeks, and sometimes for a full day. NTM the internet needs power to operate. To be honest, 75% of all the games are shower raping’s, either your side is doing the raping or getting raped. If your being raped, most likely I would think that player is either going to desert, or just stop trying. So, which is worse, a player who deserts or the one that is not trying? If I am really disgusted I will desert, but I have only deserted twice in two years, however I will set the mouse down and walk away till the game is over. But I don’t think sanctioning people for deserting is going to do anything but further irritate people who are tired of the non competitive seal clubbings. The Dev’s need to figure out how to make the games fun again, thus making it competitive again, then we won’t have to worry about people deserting.
aside from maps what about being added to a game in progress where one team is already being steam rolled, or where the rest of the team is playing for kills and not the objectives, or say being uptriered twice to br 5 and seeing two king tigers on the enemy side and at most you have a target, i mean sherman jumbo
This is a very bad idea
You first think about how many newcomers and monkeys there are in each game.
They did a good job of bringing down the average quality of the game
Veteran players will not be able to get a normal gaming experience because of these pests and cannon fodder teammates.
Novices will be beaten into idiots by veterans and become passive or even give up on the game.
Even so, do you still want to force veterans and novices into this kind of cage?
The current official approach is to mix all normal people with newbies and vermin
According to their statement
This way there won’t be a population gap
Therefore, it is basically impossible to improve this problem.
Your proposal will only increase the risk of losing the player base
If they dont enjoy that mode, map, MM or defend for the 7th time, why should they stay? Its entertainment, not a job or family.
Fix the many game defects and perhaps more players would stay and not desert. Punishing the players will just drive them to play something else/ or make a cuppa until whatever silly punishment ended.
Personally I try not to leave, but if the frustration with the games MM/BR/Modes/rotation is high enough I will, so send in the punishment brigade ill go make a cuppa.
While desertion needs fixed and this is alright as punishments go we should fix the problems that cause desertion.
Also I just sometimes crash or get a wifi glitch that lasts only 30 sec. This punishment would make me unable to play for half an hour after I get kicked…