Here we go again: “Oh my God, I just died by [insert weapon name here] and it needs to be nerfed or removed from the game,” [because it upset me, and now I must rage post].
No they don’t; you just need to learn to deal with it when you die—not just by these weapons, ANY weapon. This is a World War II FPS game. You’re going to die. Many weapons in this game will kill you with one shot—as they’re supposed to.
None of this is true!
I’m OK with it either way; unfortunately, if mines can be triggered by friendly troops do you know what happens? Friendly troops will simply shoot them out. People don’t care if the mines are defensive and will help the team. If they’re in the way of someone who’s too lazy to walk around them and too dumb to realize how useful they are, they’ll get shot out.
Again, not true!
You actually need at least some skill to use weapons in any game.
Again, not true! YOU just need to develop some skills to counter these weapons. BTW, AP mines have already been nerfed into the ground; they don’t need another nerf.
Well what if I don’t like bayonets because they are also “one hit” weapons, the person using them is usually running extra fast (very OP), and in many cases the person getting stabbed doesn’t have a chance to respond. Very toxic! These things definitely need to be removed from the game. How do you like that assessment and opinion? It’s nonsense isn’t it? The solution is to learn a counter to the weapon—not remove it or nerf it. And remember, sometimes, there is no counter or not enough time to implement one. You just die, respawn, and carry on.
The problem is the victim
Rather than equipment users
This is a war game
This is why your enemies have the right to use explosives to kill idiots who have no ability to learn
Rifle grenades are tactical weapons
Requires knowledge of parabolas for long-range sniping
This means they are much smarter than suicide infantry who only move in a straight line and don’t like to find and build cover.
Many times you just need to run or throw a few grenades at the capture point to solve the mine problem.
Unless you run as slow as a T28 or you always like to step on landmines and cry to package yourself as a victim to cover up your stupidity and incompetence
in addition
For players with normal intelligence, automatic weapons are a better mass product
Rifle grenades are only auxiliary props used under specific conditions
So you rarely see people using a 9-man grenade launcher team
The rifle grenades are fine, people need to stop demanding everything get nerfed cause that just ends up making potentially fun things useless like white phosphorous.
If you are confronted with an enemy who is more well equipped, then adjust your strategy to deal with them. You can also buy grenade launchers if you are playing BR III or above which is the majority of matches, so that would be the first thing you could do. Add a rifle squad with dual wielding grenade launchers to your lineup and you can blow up/iron sight snipe the grenade spammers with your own 8 man grenade launcher squad.
Alternatively use molotovs or flamethrowers or HE tank spam to teach them a lesson about spamming grenades. And also leave AP mines everywhere you go.
The way to deal with people spamming grenades is to adjust your strategy to fuck them up worse then they are fucking you up. When you nerf start nerfing things the whole game gets fucked up.
While the mines are nerfed a lot (too much) the grenade launcher rifles are not, they nerfed the AP version, but replaced it using the AT version, while I am not a spammer of this weapon, I still think it needs another nerf, that’s why I made this post to nerf it: Concept for Nerf Grenade Launcher Rifle and I believe they need be nerfed AT ones as well
There are only two things in the game that kill me and really annoy me. Greyzone tanks who pound cap and spawn points, and games where their is ENDLESS artillery. I played a game and lost 12 squads, 6 of them to artillery. On a bad game, I might lose four soldiers TOTAL to AP mines, that’s it. I used to lose a lot of dudes to AP mines, until I changed the way I played, which is what a real soldier would do. I can’t do anything about the Artillery as you have to capture or defend control points, and when they are constantly pounding those points, not much you can do, but for some reason, people don’t have a problem with that.
It’s already screwed up
If you look at most of the nerfs in the first three years
You will find that DF has indeed turned the game mechanics and game environment into shit in order to protect the survivability and emotional value of people with intellectual disabilities and cognitive disabilities.
Now it’s just a game that provides emotional value to the weak and continues to torture old players in a slow suicide environment
For me, dev should limit gl, something like 1 or 2 by squad . No nerf.
Recently I played against russian and I see 1 guy with only gl on all of his soldiers (except radio and engee) in all of his squads.
Bad experience, the perfect noobtuber.
But I don’t understand for the ap mines…
Not so many people use it. It’s not a cancer like hvar spam or gl spam.
Cool thing against rushers, or rallye’s protection / trap for ennemy’s rallyes.
But since the nerf, they r worse
AP mines are hardly effective already after the nerf.
About GL launcher, either make it reload correctly with a blank cartridge (for those guns that have to reload that way IRL) and limit its number per squad (no more than 2 or 3 soldiers can equip it per squad maybe) / per personnel (only one GL rifle per soldier so it doesn’t have 6 rounds) would considered it a reasonable balance/nerf IMO.
Then they must be nerfed! Every weapon in this game that is both effective and fun to use should be nerfed in this tyrannical weapons obliteration campaign (TWOC).
However, there is a better way—a “final solution” so to speak: Instead of weakening the enemies’ weapons, we must eliminate the enemy; therefore, I propose that the developers prevent any players who use these weapons from signing into their accounts. They must be removed from the game—permanently! They must be TWOCed into oblivion. This is the only way to bring peace to the game.
If you elect me chancellor of operations, I will…
[For those of you who lack the “sarcasm recognition gene,” this is a public service announcement alerting you to the use of this verbal device.]
If he is your teammate
I’ve met similar guys.
This is more of a question of personal skills.
After all, weapon performance does not equal player ability.
Because suicide infantry prefers to step on landmines and kill themselves and start crying instead of clearing mines.
So in order to protect these patients with intellectual and cognitive disabilities, DF turned landmines into garbage
Why nerf it?
Why don’t you see many people armed with grenades on a large scale?
Because they are not powerful and you can’t dominate the battlefield with them alone (unless your enemies are all suicide infantry and stupid infantry)
That one, you proved my point. Not many but if you found one, they’re ruining the mood. Limiting the number per squad might be not necessary but I think you’re agree with me that making it reload correctly should be done and that might considered it a reasonable nerf/balance, along with a limitation of one soldier can carry only 1 GL rifle.