Revert AA guns back to their former glory,AKA usefulness

ever since the decision to limit the traverse of AA guns,especially once the nation specific ones came to the game,AA guns have been incredibly useless due to them only having 1 barrel,small magazines,overheat from 4 seconds of continuous fire,and fire rates not fast enough to kill a plane.And having the ability to use flak cannons as anti ground weapons was a way for lower level players to somewhat deal with high level players,and @ParaDivision 's video explains these points very well and provides other points,please devs, restore this piece of garbage to it’s former glory,or at least make it useable again

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I will also add on to this, that being able to double stack sandbag walls was quite helpful for the AAs as well, by allowing the player to protect against SOME nearby damage from aircraft. If they made the sandbag walls immune to fragmentation damage, then AAs would stand a decent chance (on the defensive aspect) against the aircraft they are trying to combat!

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agree they should remove the changes that limit their potential, overheating after shooting 3 rounds is just dumb and god forbid you are trying to shoot down the bombers because you can’t, removing the depression limit will be very useful against infantry plus AA guns doesn’t have infinite ammo like the HMG or the MG nest so you have to reload and replenish ammo, and you are also exposed to pretty much anything, I guess the downside might be camping from the gray zone

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I think they’re slightly more challenging to use but that this topic is mostly overplayed. I still am able to shoot down planes and they are still able to shoot me down.

You have to aim, but it’s really not that bad.

I don’t mind if they revert but the notion that they are useless now is really not true.

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Seriously???, they just made them even more lethal, it is very easy to kill planes with them now, not that it was hard before imo, it just took more than one or two hits, now I can defiantly tell the difference with the AA guns, often even just one or two hits depending on the plane is enough to kill them.

Right now, I think its easer to kill a plane with an AA gun than it is another plane.

Again, IMO, I think they should dial it back to how it was with the single barreled guns they hit to hard now.

Tracking targets also feels far easier than it was.

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Sounds like you are a very specific and excluded individual on this topic. Unfortunately you would be incorrect in saying that it is “easier” to shoot down planes now as comparison to the prior AA system. Currently the AA gun in game as of 10/7/23 is weaker than the previous AA gun. Having an overpowered AA gun is definitely a great concern to have. Unfortunately the vast majority of players I have played with, including myself see it that the current AA gun is very lackluster and disappointing. I have shot down a few planes with it, but that’s been over the course of 3 months. I wish the AA guns did have at-least a higher heat dispersion, more barrels or even a sandbag cover or shielding. I don’t see anyone play the AA cannon, I rarely see them built and if I see them built, they are not in use. They are “too little too late” because they can’t be used effectively or efficiently against a qualified pilot or an expert at aviation in game.

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I agree. The AA cannons are more like AA confetti cannons lol. I wish they were decent again because in real WW2 battles, flak was a large factor in anti-air situations.

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No, It lost its uniqueness, Imagine US use Flak gun, its already good update, so fun to see all AA looks different than before

What i want, remove overheating mechanic from any weapon that mounted and has ammo count

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That would be a fair trade, to trade overheating with endless ammo, magazines and capacity based guns have no overheat. I agree. I hate when I run down to one round and over heat, wait to cool down. Fire 1 round and then have to wait to reload.

I think in this particular discussion I am, it has been brought up a few times in the past month or so that the AA guns are now more lethal, they do these secret tweaks to the game and we just had one for the AA guns.

I think there a bit to effective atm.

I really don’t get how people cant easily kill with them, it is not like I am an expert shot myself.

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I actively use AA and I wouldn’t say it’s unusable.

Since the post pen damage update, the AAs are quite usable, with the majority of anti-aircraft guns I can dedicate to destroying enemies’ planes, and I can even destroy 1 or 2 bombers

I think the AA has been in excellent condition for a long time.

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AA gun is hard to use, some moreso than others. but they’re not useless just yet. definitely helps my stupid ass on the plane to not die from ground pounders.

… except the AA guns that overheats like crazy. ffs, they don’t even deal that much damage!

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It would be great to remove it’s artificial traverse limit.

And I’d love to have a 2nd gunner to increase the reload speed (like in AT guns).
image
It also looks cooler with the whole crew.

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i think current AA is mid personally i prefer using aircraft since it doesnt have overheat but i do think it somewhere between average and bad for me
so to summaries it fine rn barely anyone build it(since you need engy squad and barely and new player use them) so yea

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you mean the russian one right? that thing overheat way too fast to be useful to me

i forgor, i personally even think the allies AA gun in pacific overheats way too fast too for the lackluster damage, small magazine, and small spare ammo.

at least all AA gun can spin fast enough to aim at any planes, so there’s that.

Only thing I dislike are artificially locked angles. Can’t hit low flying planes, or infantry or light vehicles with them.

There was abuse with those before, true, but since they overnerfed wall penetration (sad) and now than AA is SINGLE barrel, and shield less… having it usuable vs infantry would not be very different than using a
Ta Se. Which is too say not very dangerous.

Vs planes however, they are already lethal as is, and my main plane casualtie source, other than flying aces (rare).

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yea i think the current aa gun is fine for anti infantry job now i mean it only have 20 ammo with only 1 barrel so it is a good idea to make them able to kill infantry again? right?
i mean before it was 4 barrel so you basically cant dodge with 1 you can just snipe the guy and he got only 40 reserve round

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I wouldn’t mind. Nor be afraid of it.

Devs removed most wall penetration (very sad), made the aa 1 barrel, and overheat like the steel factory that melted up thumbs up terminator.

So we would get immobilized Ta Se guns. Mobile ones are already a joke so… It wouldn’t be an issue.

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yea but other people however might hate this idea so i guess we should wait and see if other people feel that way

also a good story i once got a match fill with bot on allie and got 100+ kill with ta se and not a single death it was an amazing time this was when the allie was still dominant in pacific just want to share this story that all

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