I was wondering if it would be reasonable to put forward a request for the next major patch (after Steam release) to focus Entirely on completing and fine-tuning projects that already exist.
No focus on new vehicles, weapons, maps. Just giving attention to Polish and areas that fall by the wayside.
I am trying to compile a list of small things that I think, once completed will be highly appreciated.
The list is a work in progress as there is just so much to remember. I will add as things come to mind.
Match Making
- Make filling games 1 for 1, Excess players from unbalanced Faction population get pure PVE opponents (not one-sided player counts)
- Maybe a 30 second to 60 second warmup time to fill game OR option not to join game in progress.
- 3 MM queues.
- As it stands atm, without changing equipment ratings, MM should be (1-2) (3-4) (5)
- Conisder bumping 10 a side to 15 a side. (Even if the extra 5 are locked to BOTS)
- “bonus exp” for selecting “joining any team”.
Balance Pass
- Fine tune equipment ratings (BR 2 smgs and Br 4 tank destroyers specifically)
- Folgore to BR II (make weapons crate dynamic like the others)
- weeding out inconsistancies in weapon BR placement
- Currency Gain (Silver)
Mechanics
- Bipods/Machine guns (fix or overhaul)
- Normalising any outstanding Ticket differentials.
- Add Engineers to default starting squad
- Ensure Gray zone is at least 100-150 meters back from the objective from ALL angles.
- Remove overheat from 20mm tanks and AA guns.
- slow down overheat on MGS
- Add Airfields (air spawn can be kept, just an option to repair)
- Push Back Air Spawns OR start on Airfield.
- Fix Aircraft Tail gunners.
- Activate extra coaxial or bow gunners on tanks.
- Ramp up Bullet Penetration Damage on certain materials
- add to loss Tally when leaving games (purely superficial stat record change)
- Engineer AI automatically build on placement
- refine Squad AI orders
Customisation: (this may require a lot of planning and attention)
Vehicles
- Vehicle Camos for Premium Vehicles, Including finishing the APCS, camo and decorations.
- Dynamic Camo picks appropriate Camo for theatre.
Infantry
- Obtainable Factional Soldiers (British and Italian)
- Appropriate uniforms for squads (and legacy) in all theatres (eg. Fallshcirmjager Mortar Squad is only having paratrooper uniforms in Normandy, And is default for all Mortar Squads
- Fine tuning the customisation system to not require buying the same item multiple times for same soldier.
- Italian uniforms on Eastern Front (Moscow, Stalingrad)
Graphics
- Increase render Range and Clarity
- Add post FX filters Option from warthunder
Feel free to chime in