Remove helmet and body armor effect

Well, I prefer the ammo bag to anything.

well i am just against locking gameplay mechanism behind paywall/faction wall.
that is why devs need to:

  • bring assault engineers for every nation(like they promised year+ ago) and have them available for new players also(maybe have events where you could earn old squads?)
  • have custom paratroopers for all nations(and not just soviets)
  • have paratroopers in general in TT(preferably those custom ones)
  • either remove body armor from soviets or remove it from cosmetics and make it functional equipment for every nation(aka bag slot)
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The problem - body armor only changes the shot to kill on rifles that deal under 15 dmg or SMGs that deal 6.8+ dmg.

So Soviet SMGs wont be effected by this other than increased damage drop, while the only Soviet semi I can think of right now that deals under 15 dmg is the BR3 SVT, even the new BR2 semi deals 15 dmg.

that is why body armor under bag slot is ok compromise. having half the ammo is big downside for SMG/SA/SF rifles.

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That’s nonsense. It affects all weapons. It is effectively reducing dmg drop off over distance of all weapons.

But realistically it doesn’t make a difference to the overall balance of the game. It’s just a flavour that makes the faction more distinct.


BUT i guess we simply can’t have anything interesting. Because people are pretending like Enlisted has some kind of moba level balance.

I can’t wait until these balance warriors want to narrow the range of perk points in which soldiers can be rolled. Because there’s a possibility that someone is just playing perfectly rolled soldiers (basically any veteran I guess) vs someone doesn’t have to worry about perks at all.

In fact, we should abolish the whole perk system in the name of balance.

That would be for the best. Let’s go full CS.


New meta for Gorillas as they won’t be nerfed and still have almost 500 rounds

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