Remove dispersion on the SMG's, LMG,s, Semi Auto's and assault rifles on Stalingrad

So now that the recoil rework has been implemented on the Stalingrad campaign perhaps it is time to do away with the shitty dispersion on the weapons. As with the submachine guns am I correct in thinking there is a mechanic where when you fire the first shot its more inaccurate than the follow up shots ? if so it is quite simply shite.

Just please do away with the dispersion system as the recoil rework on Stalingrad has just made the shite dispersion mechanic completely unnecessary.

Also I noticed the first shot being more inaccurate firstly on the kiraly 39M or am i just imagining things ?

Also just for reference what the fuck ? i fired all these shot semi auto dead center.

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Are you sure ? because i remember seeing a news changelog referring too it or is it just me going mad :frowning:

I think i must of misread this somehow or im just failing to remember things correctly damn lack of sleep can really fuck with your head…oh dear.

oh yes fuck dispersion especially when its over done in old source games perhaps it was a good method of doing weapons however nowadays its just archaic.

For they felt a real battle is equal to dont hit nothing a 50m with an stg? Ok i understand, to work for them do more bigger map

I know right its certainly very odd and just doesn’t make sense.

@1942786 Give us an poll to decide whether dispersion should stay permanent or be removed entirely. Btw, recoil has already been reworked in Stalingrad, it makes 0 sense to keep dispersion anymore.

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That pic is a LIE. The datamining showed that the dispersion of most weapons has been increased by 4x or sometimes even 6x.

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If its a lie then why do certain weapon shoot off at angles even when stationary especially the smg’s and i think the lmg’s do it too.

:star: Enlisted Major Update and the Tunisia OBT - English speaking section / Updates - Enlisted

Sure its a lie it was in the updates

I just mean it’s not 2-2.5x, but 4-6x, there’s a misuderstanding here

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Ok i get you my bad fuck sake i keep misreading things…I thought you meant something else >w< my bad again.

i mean for smgs it is a good feature, it stops people from using them as a long range weapon

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And can’t even show it in forum cause it breaks the rule.One sure way of keeping hidden data so they can do stealth buff/nerf without no one noticing.
For reference the new Fedorov has 0.35 dispersion meanwhile MP43/1 after the nerf still gets a 0.70 max dispersion

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This was the closest target on the range so no its a really shit feature.

You should still be able to hit enemies at range will smg’s firing one round at a time its not like smg’s should have piss poor accuracy past 30 yards and should only be good at really close range.

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For example suppresed Erma has poor accuracy at longer range, quite similar to regular Erma EMP except suppresed one should be able to fire more distant due to longer barrel, all 9 mm are good at longer distances, the best is schmeisser mk36 for me, the kiraly surprised me

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Well that makes sense. Should we also implement system like this for bolt-actions ?

I mean it would stop people using bolt-actions in cqc as its clearly not cqc weapon.

How about shotguns ? Perhaps those shouldnt be allowed to be shot at all under 45 degree angel as they are supposed to be hunting guns ?

its not a modern day SMG

Just because it isnt a modern day smg mate doesn’t mean it should sometimes have the accuracy of a flintlock pistol at 30 yards.

World war 2 submachine guns were still pretty accurate just because there old doesn’t mean they fired off at angles.

funny thing just happened, i jsut tried out the smgs on the target range and hit all in the black from the bunker and even got a %40 hit rate on the target out at 50 meters with out really trying
i think you are just not aimming right

no you should not, its a smg, its burst fire or automatic

pretty accurate, means that it can hit, not that it can score bulls eyes