Reinforcements received: Tunisian paratroopers

Fair. But ITALY IS GETTING SOMETHING

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We surely won’t forget about them.

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Bad timing for that statement :rofl:
With the update it is currently at 24k concurrent players so just a quarter of its all time peak. So I guess that would mean everyone should be stacking in Tunisia now. :joy:

Wasnt that also said about bipods?

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I dont see how this could lead to a lot of salty players.
Just combine the two things (flamer + paradroping) people people dislike as noobish.
Just missing them coming with a tank and you could have the holy trinity of the enlisted salt mines. :rofl:
The forums will be great to read regarless of how powerfull they end up beeing.

3:0. Just saying.

Yep

It’s known. Yes I know “Soon”, “Soon”, “Soon”. They are working on that one.

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Dead? Tunisia is full!

Not according to data… and Tunisia Axis.

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If you play Allies…

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Ah, I missed that news this morn’.

It’ coming really fast right after the last one.

As usual rewards are nice, but I’m no fan of the way to obtain them, at all. I liked the one before the last more.

Glad to see the .30 tommy and beautiful G98 back thought.

I needed more of those!

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Are those stats for full stars?

Preview tends to show partial stats even on guns that come full stars.

The sights look promisingly good.

eh…

Looks perfect a small arm for your police mod thought

man…

i don’t use prototype weapons.

i go big:

M14s:

Glocks

M249 Saws

m4s

Scars, series of Aks, etc.

( ignore the chaos/placeholders in the background. it’s my test field )

i don’t use those primitive weapons :wink:

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Holy…

I didn’t know you went modern right off the bath! Can’t wait to try this!

yeah well…

thank DF as you will have to wait much more.

can’t do the gamemode designed for ( PVE ) as i can’t lock slots in custom games.

nor, be able to start matches with players as the unbalance factor of teams will not allow to start matches.

i guess i could do them single player but…
those were meant to be coop…

anyway.
i want to put ballistic shields too:

grenadelaunchers, tear gas grenades, and more appropriated police themed weapons.

but so far, things are not working my way as i have to check tons of blk codes and despite making the glasses invincible, bullets go through because of penetration :confused:

plus, as i’m waiting, i still have to make a bigger ship ( i finished the smaller one at least ):

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also, main city is almost finished;

and gotta refine the swamp area:

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