Due to some controversy over the references in the previous post, I am making revisions here, using charts that are as uncontroversial as possible.
The M64 bomb from 1944 (500-pound bomb carried by aircraft like the P-47 in the game) uses the CASUALTIES standard.
The MK82 500-pound bomb, still used by the U.S. military, has a lethal zone with a 0% If considering the radius from the bomb’s center, it should have no lethal capability beyond 32 meters(or 40meters).
The explosive power of a 100kg IED (the charge weight of MK82 or M64 is less than 87kg). The lethal distance is approximately 30 meters, comparable to the MK82.
In the game, the lethal distance of a 500-pound bomb reaches 126.30 meters.
This is the effect of all the overlaid images. The red color represents the range in the game.
In the game, a bomb can still cause 15 points of damage at 413 feet, which far exceeds the real-world lethal radius of a bomb, being 2105.79%
rocket is also significantly overestimated.
The current jet aircraft in the game, such as the P-47, Ju 188, and Tu-2S, have excessive suppression against infantry and require no skill—any monkey can fly them and still dominate. The wide-ranging concussion and stun effects create a spam-like attack across the entire map, making it the worst part of the game.
The kill range feels extremely counterintuitive. I’ve played many games, but only in Enlisted are the bombs and rockets so absurdly powerful that they’re hard to comprehend. It wasn’t until I saw the datamined info from player @Euthymia07 that I realized how wildly inaccurate and ridiculous the game’s data is.
The suppression effect of aircraft in this game is neither balanced nor realistic, with no basis whatsoever. Whether for gameplay or realism, we should demand a reduction in the damage that aircraft inflict on infantry. Oh, and let’s not forget that terrible wide-area motion blur.
Here’s a summary of their lethal diameter(Center diameter):
500-pound bomb should not exceed 64 meters(or 80 meters)
4.5-inch rocket should not exceed 24 meters.
We now have sufficient data to reduce the lethal range of bombs in the game.(Center radius)
The lethal distance of a 500-pound bomb should be less than 32 meters,(or 40meters )
The lethal distance of rockets should be less than 12 meters.
Also attached is the simple ranging I conducted in the game.