Real problem of Axis in Moscow(in my opinion)

Also:
All points are in CQB.

You’re facing a squad of 7-8 bots with 40 bullets (Kiraly for example). You’ll run out of ammo if they are not all on clump - Ppsh doesn’t. And he has 5 of them - or PPD with 71 bullets but let’s drop it out of the equation.

Also Ppsh is effective on all ranges in Moscow. Only exceptions are Quarry in the dust-pit. You’ll see.

Oh boy, you’ve missed so much fun playing on the slippery side of the slope. Axis is the climb.

2 Likes

dont go to cps and

I didn’t say that. I said:

I assume that in close quarters i will have a disadvantage, so objective attacks require a bit of effort: aggressive nading before entering contested caps. Works.

So I don’t know if you are wilfully misunderstanding and making strawmen, or just fucking dumb. Either way, not really something that I wanna spend time engaging in. However maybe you wanna reflect a little on your reactions - my post was totally friendly, not calling you out or anything.

So maybe try being less of a piece of shit in the future.

Your advices are sooo basic and generic (and useless), it could be a game toturial for any faction so idk what do you expect here except sarcasm.

At least some people gave up trying to compare weapons and tanks.

Also:
All points are in CQB.

You’re facing a squad of 7-8 bots with 40 bullets (Kiraly for example). You’ll run out of ammo if they are not all on clump - Ppsh doesn’t. And he has 5 of them - or PPD with 71 bullets but let’s drop it out of the equation.

Fine, I can qualify my statement a bit more: When you are storming a cap point in a building which basically boils down to room clearing, you are at a disadvantage if you don’t nade the room first. I think this is generally the case across campaigns, but more true here as PPSH-D is excellent at those ranges.

Because there is a in the end a major difference between cap points, and on some of them the disadvantage exists and others not (in my view). So let’s use quarry as an example: the 1st and last caps are what I have in mind, where you essentially have to storm buildings. The mid caps are completely fine and arguably other weapons that PPSH are better for them.

And in the first case, as well as in general when it comes to keeping the bolshevik hordes at medium range or dead, nades are what seems to work for me.

Also Ppsh is effective on all ranges in Moscow. Only exceptions are Quarry in the dust-pit. You’ll see.

In my considerable experience of using PPSH, and based on that it’s kinda like saying that the sniper rifle is effective at short ranges. I mean, sure - you can kill at that range too. But using SR at room clearing is a bad idea and not effective as a rule. I would similarly argue that using PPSH for long range fire is not really effective, unless there are very specific conditions such as you are flanking them and have huge amounts of ammo. Otherwise from ammo economy and KD probability perspective not really worth it. So far seems I have better results with the german SMGs at medium-long ranges.

Oh boy, you’ve missed so much fun playing on the slippery side of the slope. Axis is the climb.

I’m having a lot of fun. No complaints here as you can see. :slight_smile:

Your advices are sooo basic and generic (and useless), it could be a game toturial for any faction so idk what do you expect here except sarcasm.

If that’s what you think is a way to have a nice and friendly community, I guess that answers the first question. If you don’t like what someone writes, you do have the option not to engage rather than just being an edgy 14yo. :slight_smile:

Yeah, Moscow Allied POW is generally this.

Nothing prevents Allied players of taking 3 x Nades too, so nade vs nade is covered. Also Flame vs Flame is basically the same.
Also it’s a weird concept of thinking PPSh countering only whilst attacking, it’s hard to defend that completely recoil-less no deviation laserpointer of ROF-doom with BA’s. Sure, it can be done. With BA’s I can kneel those knights of majesties (2HK in Moscow if not 17dmg BA) but let’s say that it’ll always be 1 HK, I’m still at a disadvantage of having enough ammo to take only 5. Also allies have BA’s too, so that’s that, right?

To spare reading time I’ll simplify this.
PPSh works in 99% of the situation, it’s the best gun in the game hands down. There is no arguing about it.

Some time ago Moscow Axis wanted to have a similar gun, like Suomi-KP 31 in Moscow to even it now but that met insurmountable resistance due, I don’t know? reasons.

The reason of this topic is, still, that why the average joe of 60IQ takes other campaigns and sides instead of Axis Moscow. They go elsewhere because Axis is at a continuous disadvantage in tanks, guns, and planes.
Also note: P2W is not a balance option, or it’s a P2W game. I’m a F2P player and I can choose planes or tanks. Taking tanks is a coin-flip - will I meet a T-50 or T-34 or not?´

You need to answer this: What is the point, the nieche, of picking Axis Moscow? What advantage would you gain of joining Moscow Axis compared to Moscow Allies? What’s the point of Axis Moscow?
Cooler team-mates? Sure, but what else?
Or perhaps: is Axis Moscow created to be the easy to defeat antagonist for the Moscow Allies (the heroes of the Great War)?

1 Like

We’ve come to a loop with this question:

Why is Moscow Allies the puzzle Axis needs to solve?
Allies don’t have to figure the Axis up, it’s the other way around.

Yeah, Moscow Allied POW is generally this.

I’m speaking from Axis pov actually. As stated, i started playing with axis in moscow and so far so good. Facing T-50, ppsh - and fully trauma free.

You need to answer this: What is the point, the nieche, of picking Axis Moscow? What advantage would you gain of joining Moscow Axis compared to Moscow Allies? What’s the point of Axis Moscow?
Cooler team-mates? Sure, but what else?
Or perhaps: is Axis Moscow created to be the easy to defeat antagonist for the Moscow Allies (the heroes of the Great War)?

For me at least I just wanted to try a different side, and I’m actually enjoying the process of adapting my playstyle slightly amd trying to find ways to keep on winning like all the other campaigns.

And to me so far, everything is fun. Maybe also because I’m ok with having disadvantages in some areas and maybe more importantly I’m not so attached to any side.

Sorry to hear you’re not having fun though. Happy to play together with you once I’m back in town if you want.

I find your advices useless, generic and isnt even comparing faction a vs b (hell its not even Moscow-related) You could have said nohing and the result would have been the same.

And I also have the option to engage as long as its according to the guidelines.

Idk your mindset but I prefer getting to the point and being honest instead of just hugging and do indirectly statements to not hurt anyone.

Teenies would have wrote better toturials than you I guess.

1 Like

Idk your mindset but I prefer getting to the point and being honest instead of just hugging and do indirectly statements to not hurt anyone.

Misrepresenting what others are saying is not getting to the point or being direct. If you wanna tell me something directly all fine and good, but spare the sarcasm. This is the internet.

Teenies would have wrote better toturials than you I guess.

Possible, likely they would spell tutorials better than you as well.

We’re still speaking about the average 60IQ Joe avoiding Moscow Axis, not about specifically your experience threshold, nor mine.

As we see, Axis is a climb, and Allies is a slide. The campaign is imbalanced, and that’s why Average Joe IQ60 takes easier and more feasible campaigns.

I’d prefer you’d stick to Allied Moscow.

I’d prefer you’d stick to Allied Moscow.

Don’t really understand the hostility, but i guess i have to disappoint you.

@Conscript_Joe

4 Likes

Well im speaking of allied POV and its terrible how easy it is, as sovjet in moscow.

well the playstyle is rush to cap for win. Sure againts bots you can play what ever with nickname of SupremeMannsteinSlyerKilerMurderourer666.
But the meta remains as zerk to point, where the sovjets has the clear advantage.

Some areas ? I mean yeah, germans have 500kg & 250kg bombs other than that there aint exactly anything that soviets dont have counter or better equipment.

Lets just say if the soviets only plane was bi-plane with nothing but maksim MG’s we could speak of ass-ymmetrical balance.
Where sovjets gets better tanks and germuts gots the air superiority but as not even that happens in the game theres no ass-ymmetrical balance to start with.

I’m dissapointed to the brink of hostility by:
→ Lol l2p n0b just count3r tanks I have no issues → Well there are some minor disadvantages → Uh oh I’m fine with full scale disadvantage I take it as a challenge → why not just stack with friends???

Also Average Joe Experience is the key here. That’s the mesh. But I suppose I have to be grateful for doing this same damn loop of explaining from thread to thread.

1 Like

I mean Average Joe 60, Not 40

I dont come with useless “solutions” nobody wants.

Not sure if you are questioning the better stuff remark or easier to use

as in lower skill ceiling. PPD is bloody easy to use at a lower skill ceiling. I pick it up up and just love how easy it is to face roll and destroy with it (I often comment, how can you suck using this, which funnily enough I have the same feeling in warthunder about the KV1 and t34). But with a bit more control and burst fire from having played so long, I prefer the kiraly (just as good up close but troll long range micro burst headshots), and quite frankly, Like my chances of landing the killshot with a kar98 first.

t50 and t34 also are very forgiving in a snap shot situation, Most German tanks have to shoot a very small specific spot (which takes a few more seconds to aim properly) where as the the t34/50 can just pen almost anywhere. Does it make them better? perhaps in an AT role certainly, and as an all rounder (sure). But I dont use tanks for AT, and find the panzer IVs amazing at infantry support. Other forms of AT eat t50s and t34s so I dont waste my tank spawn going for enemy tanks, but If I have to, i know where to shoot, or try to bushwack them before they get a fix on my position. Right tool for the right job.

Same reason I have no shits given about the KV 1 in Stalingrad, Its by far the superior Anti tank, but infantry support id still take the Panzer IIIN any day.

I suppose the IL2 deservers a special mention, the damage and flight model of that thing is bullshit. Is clearly better all round, but german bombs are so effective you can work with it)

(also it helps having played 5 years of warthunder shooting t34s and kv 1s in panzer IIIs and IVS. not intimidated by them at all and too confident for my pants)

If I am being completely honest, I would say that okay sure, they are “generally” superior in armored and air support and some small arms (noob on noob), But after you reach a certain proficiency with their German counter parts, its doesn’t count for much…or anything. I wouldn’t trade any of my equipment for the russians (except stuka for IL 2, and even then that doesnt matter one you have BF110)

true, But you could take a plane instead of a tank if you know full well t50s an t34s were giving you grief. Or just kit every single one of your troopers appropriately (you should anyway), all detpacks, AT pzgr39 HEAT rifle specialists.

These all dominate tanks. At no point, free to play or premium are you devoid of having heavy AT counters. Using them well…is up to you

Eh?
Who say I couldn’t counter tanks with HEAT or expacks? Or that I wouldn’t use planes - I’m already forced to do that.

I suppose you haven’t read what’s been going on here so to recap:

Dude, the point is that in Moscow Axis is unpopular because Allies are the problem axis need to solve.
Allied players don’t need to think about countering tanks with planes, or planes with anything, or Kiraly or anything. They have better stuff by stock.
Also PPsh > Kiraly. Also PPD has 71 bullets, so I’d say that it’s even with Kiraly.

Also to the IL-2 bombs → Rockets. What’s it, 8 rockets, 4 x 50kg bombs, and ‘ICONIC FLYING TANK’.
It’s way, way more effective than 2x250 bombs or 1x500kg meme bomb which kills 2 players every 40secs carried by a slow stuka with absolutely no air-to-air capabilities.
IL2 is the plane to go to.

1 Like