Sniper stgs are way worse than sniper mkbs. And if you are scared of sniper mkbs, then I understand why you must feel like playing eSports 24/7.
Mkb Stg Mp43 are all the same thing to me
I prefer using the Mkbs and have a single squad of them on my German lineups
No its the type of people who use them that end up being giga aids to play against since it doesnât just end there
Its endless AP mines desynched deaths because their reaction time is just as fast as mine but the servers are dogshit so one of us gets to roll below the DC check and usually some variation of grenade spam
So long axis,
welcome US Army.
Today I am a traitor to the fatherland, lets prepare for Thompson action baby !
No, it isnât the sniper stg has the same rpm but much much better dispersion
he is right though, Sniper MKB have insane vertical recoil on full auto - but have much better accuracy and deviation than basically all full auto weapons in the game, if you can control that recoil, you have potentially the best DPS gun in the game.
But way worse scope for distance on which you want to use it.
Plus Iâve never experienced problems with dispersion.
But I think we shouldnât continue with this discussion. Actual feedback to upcoming changes is more important.
I doubt that, though maybe its just horizontal recoil that makes the difference here.
One big improvement would be reducing the chauchat spread, its almost unusable still
It has been already reduced with release of merge If I am not mistaken.
Are you still having problems with it?
2nd is sniper mkb bottom is sniper stg
Only thing I was wrong about is the much part, itâs dispersion is just merely slightly better than mkb
Yeah they reduced the recoil and dispersion itâs almost good. Only firerate buff is needed itâs already pretty accurate and can be used as a better bolt rifle.
It is still very very high, as in you will miss shots under 10m
I already said those AR snipers are all the same
Its not actually about them
Its the toolsheds that use them
Refer to my earlier post
Its a red flag for a bad match
Yes, I prefer 3x over 4x.
And preference doesnât mean itâs actually better
Whatever, we shouldnât overspam this thread.
So.
How do you like the future update?
Whatâs laid out so far looks good to me
Yes
We thought about it. But weâre not sure itâs good. Very often, players get seriously wounded and who should the AI ââpay attention to - an enemy with a machine gun at a medium distance or a wounded person with a pistol shot at close range.
In a game with very realistic damage, a pistol is also a very scary weapon.
How to distribute the priorities of a dozen AI soldiers nearby?
How to make several enemies who fell wounded into the bushes noticeable enough?
Game design is hell.