Yet again I am having major problems with teammates breaking down my fortifications in mass, just to attempt to put their own up instead. Its happening frequently and its very often costing my team the game, not to mention screwing me out of tons of points, that I sacrificed my time to set up for.
If a teammate breaks down say 10-20 structures, the game NEEDS to put up a vote to kick function. A couple fortifications here and there are one thing, especially if they are blocking a spawn, but there should be absolutely no reason that a player is breaking THAT many fortifications.
I realize that some of you will jump on this post to troll me about pushing forward and not spending time fortifying, but Iām still making a massive difference every game. Easily top 3 on the board, tons of points from objectives, and the fortifications CAN make the difference between win and loss.
That doesnt help most of the time for us because we play on xbox, and the offending player is on playstation usually. Even IF we know who did it, we have no way of communicating with them!
Itād help me because if/when we lose because heās team-griefing, then I can feed him false information while watching him struggle to get some final kills.
Just do the same popup, but in blue instead of red and have their name. I ignore friendly fire and destroyed forts, unless itās done a lot, all at once. Then Iāll say something and the twerp will stay silent. Iād like to at least be able to complain about bad behavior
If I mess up and kill a friendly, or destroy something, I apologize in chat because sometime crap happens when youāre rushing
The worst is when they destroy it just to put their own down. Ammo is great and all, but why be a shitbird about score. 15 points isnāt going to make or break you on the leaderboard dude, but I wasted resources that could have been used to make sandbags or wire or hedgehogs
Nah destroying blue enemy barbed wire in detrimental spots is invaluable.
Your name is familiar and I wonder if Iāve chimped out at you in game for filling our own area with barbed wire at some point. But Iām sleepy and could just be recognizing it from having played with you full stop
I hate it when teammates barbwire the objective disabling your team to counter attack or making it harder for your team to counterattack. Should I be punished for removing badly positioned barbwire?
Exactly. Itās so annoying. I left every battle where I met guy putting tons of barbed wires and sandbags on our objective. Itās just not fun and I will not bother with terrible teammates
I also am aggravated when someone spams the point or bomb we are defending with masses of wire. Depending on the map and team (rarely) Iāll lay some down judiciously but expect people will remove it if they are annoyed. If anyone comments on it then I will stop. More times than I can count Iāve given up defending an objective because I canāt get past my own teams wire and/or WP. As the old coach said, āyou tried hard today son, but you hurt the team.ā
I play with PC crossplay turned off, so if youāre on PC then no.
As for this, if we are on defense, I always put a rally point up for people to spawn close to the current objective, if Iām working to fortify the next one ahead of time. If you run through fortifications at that point, its your own fault for not using the rally point or setting up one yourself.
A good engineer (myself included) will not barbwire our entrance to the objective. Sandbags may be used on the sides, to act as cover for teammates pushing up to it. Sandbags used on doorways that the enemy would use primarily.
I make use of a āgateā system. Both for infantry paths and tank paths. Essentially its creating choke points with mines in the middle, in addition to extra shooting positions and ammo on our side.
Out front of a point that needs to be defended though I always use trenched wire.
As far as:
You can still move freely on the sides, but pushing right through the middle to make your counterattack is NOT a good strategy. Its usually an open killing field to begin with, getting mad at teammates for fortifying the front of the objective is ridiculous.
If its blocking you from getting to the objective from the spawn, thatās one thing. However, breaking everything in your path is another.
Very rarely could I see a teammate putting 10+ layers between you and your goal. If you find yourself in that situation, perhaps its not the barbwire in bad position.
The suggestion is for a VOTE to kick, not immediate kick. That means other teammates would need to weigh in on it. If itās a lone troll putting up barbwire in your path, I highly doubt anyone will vote to kick you for destroying it.
Unfortunately there are not many good tutorials up in regards to engineers, so often times newer players will just start spamming stuff down without thinking. However, in my experience you can DEFINITELY tell when they have been set up by someone that knows what they are doing.
Sandbags in windows that have a second sandbag on the floor behind it for example. You can stand on the lower sandbag and shoot over the upper one while having a LOT more protection and cover, in addition to making it harder for enemies to get a grenade through.
I offer to teach players how to more effectively use engineers very often through xbox group finder, but canāt seem to reach enough players with it.
Iāve noticed that anytime the AI squads put down a rally point, they put a single sandbag with it.
As far as this part:
Most players that Iāve caught doing it that Iāve been able to talk to say they do it because they are trying to keep from losing their whole squad so quickly and increase their K/D, which brings up a whole different host of issues.
Honestly I think bringing back the Lone Fighter mode would help deal with these players a lot. In addition, there needs to be more focus put on other aspects than just kills. A really simple start to this would be to rearrange the order of things on the scoreboard. Currently kills are the first thing displayed after the players name. I think instead it should be objectives taken/ defended.
Though I digress, thatās another whole conversation.
I usually put it in buildings, but use sandbags in the windows to reduce the chance of explosive blast, stray bullets, and grenades coming through to break it. I leave the doors open so players and AI can get out still, and usually set a mine in the door.
Just to note, as some people are aware and others are not: melee speed perk increases how fast you dig as well. Personally I put it on all of my engineers. Though I do spend a fair amount of time digging, whether to trench to the objective, build a foxhole, set trenched wire, fortify an AA so its harder to kill, or set up a rally/ ammo cache.
But on the other hand, there are some people who build a rally point and then cover it in like 10 sandbag walls, 10 barbed wires and however many hedgehogs they can build, which causes all of the teamās AI soldiers to get stuck.