Pop up a "vote to kick" option when a teammate breaks x amount of friendly structures

The problem here is that what you see as “brainless” you might not actually realize how much they are actually helping, especially when they are properly sandbagging windows (sandbag in window then another on the floor behind it, creating a raised shooting position with more cover) OR blocking windows that are getting targeted by tanks.

Just because they blocked off the largest point of entrance out front doesn’t mean they’ve blocked everything. Stopping enemies coming straight into the point is usually a good thing.

Sure, some people need more practice, or an actual lesson in engineering tactics, but I honestly think run-and-gun players make a bigger deal out of it than what it is and breaking down indiscriminately, causing engineer players to retaliate and start dumping wire everywhere.

Give a team with functioning cerebral cortex first.
People building barbed wires in every bad position.

I never thought about putting a sandbag in a window and another behind to create a platform. I’m going to try that today

If you need more engineering advice/ ideas, send me a message. I’ve spent a lot of my time perfecting tricks to make the support for my team as efficient as it can be.

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