>please, no more rally points in attics. it's a bad " tactic "

So these assholes do this on purpose? My major complaints about the rally point change was I couldn’t destroy these points anymore with half our team stuck in some attic.

Tbh I have never seen bots using spawn points. Tested that in CBT Berlin.

The problem that you can’t achieve you main task alone - capture a point. Defenders will always win you in mass without your bots around. Bots also work as fake targets when you try to push to the cap point.

So most people find this bad. Like one person claiming its good for attackers. But as mentioned u need more bodies on point than ur enemy.

I know its OP to attack solo, since u can “sneak” inside with like a machine gun/flamer and wreck havoc, but come on… its taking away from the entire point of the game.

Ur using a game breaking mechanic if u ask me. Its not like attackers have a hard time, its defending thats hard! Experienced players know EXCATLY where people are defending, will artillery strike, mortar, throw nades, burn, shoot with tank…

The point im trying to make is, why even play squads if u think bots are that bad???

I play squads cause its a revolution in fps gaming! Its the biggest original thing this game got going, so dont try to haxx around it, u gotta take care of ur squad and it will take care of you!

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I wonder how much of this is pure placebo. Even if all of it was completely true, why bother capping the point when you can just farm enemy bots efficiently and get a ton of rewards?

The goal of each battle may be to win, but the goal of pretty much the entire rest of the game is to grind. It’s not players who made it this way, players only find ways to achieve the goal more effectively.

Because lone fighters mode is a hastily tacked on mess. Because you get several times more experience in squads while exerting several times less effort. I have a suspicion that quite a lot of players only stick around in squads for these two reasons.

that’s not truee?

you get more experience in LF.

1 kill of LF = 5 kills in squad.

just try it.

your soldiers will gain more experience from LF than squad.

exept, they do?.

from the alpha actually.

you can see it even when playing LF.

they just straight run towards the objective without eistation. and the majority runs with bolt action rifles.
usually, when you spawn, you look around to understand where you are and where you must go.
( usually )

It’s true, what you are saying about experienced attackers, but you can say the exact same thing for the other side as well. The paths, that attackers can take are not infinite. Experienced defenders will decimate them easily. Sneaking in alone is not a dirty tactic in my opinion.
Also, just because I might ditch bots for a very specific task, doesn’t mean I hate squad gameplay in general.

More experience per kill is not the same as more experience per hour. Maybe you should “try it” and play lone fighters to see how meager the rewards are.

Squads offer much more efficient campaign and bronze ticket progression even after the supposed increase to lone fighters rewards. Perhaps it’s because they’ve also made lone fighters a lot slower within the same update.

well, now that i think about it, to be somewhat efficent there you have to be first in both. to notice actual difference.

but still, you can earn from both.

Uhm?

I just told you, sqauds is what the game has got thats unique. If u wanna play HC second world war there is others.

So no, its the only reason YOU play it. I dont wanna touch lone fighters if I dont have to, the squads system is a revolution to FPS.

I have an good idea for non grinding, lower kill score, get waay more score for capture/defending.

Its just harder in LF in general. Squads u always get SOME score. Not always in LF. Its my take on it anyway. There is always bots to kill in squads.

But come on, the new cool thing here is squads, and u just wanna play solo cause its “more efficent”, well play lone fighters or some other game, we who love the squads system want it to stay and not be haxxed by players who dont even wanna play the actual game!

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Possible solution, add another upgrade to the engineer squad. Private rally point, letting the engineer squad build two rally points, one for the whole team and one for only his own squads to use. If I build in an attic I often don’t want other people to use it since they just get trapped (can’t be bothered to jump down the hatch, press y, jump down the hatch again?). The main reason for building them in an attic is safety, spawns are taken out way too quickly otherwise.

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Most kills I ever got with 1 grenade was an atic spawn point just off the end of the church in the 3-zone Normandy game - 27 :slight_smile:

I couldn’t disagree more.

People make plenty of re^arded spawnpoints, often in the open and to close. It is quite common that my whole squad dies because I spawned on some playermade spawn.
I think in most cases if not all the attic is the better option, and any spawn point can be chosen poorly.

In my experience people not ignoring objectives and playing just for kills is standard behavior in all such games. This has nothing to do with ‘the atitic’.

I also strongly dissagree that a massed attack of the entire squad ends in anything but that squad being shortly dead.Other than an occasiona and surprising kill from a bot, they mostly just die in any encounter with the enemy, and they die so quickly that they don’t even make good bullet sponges. They also often givaway your position.
It happened from me quite a few times when enemy was to close, that I wasn’t even able to switch into another bot, before the enemy managed to kills the entire squad. I just switched and switched, and I was dead before I could even aim.

The only effective way to use them is keep them away from the enemy and mostly use them as a sort of ‘respawn’, ammo and weapon depot.
My most effective tactic for both attack and defence is finding a way to hide them away from the enemy, but as close as possible to the action, and that allows me to jump right back into combat, after every death untill I lose the rest of my soldiers.

Enlisted can either keep things the way they are, or they need to significantly buff the bots. Either they are fooder that is fun to shoot, especially for beginners, or they need to become far deadlier., to make this tactic not suicidal. And rarely to any effect.

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exept, even in the video the guy use this bs as a " tactic ". that’s what i meant.

i don’t care if people play for kills, that’s up to them, not me.

but i don’t like getting sabotaged for a loser that think it’s a good idea and a working tactic.

you would know that if you readed.

not to play the devils advocate, my but AIs lately, not always, but they manage to get some kills even without my direct control. i guess stars counts after all.

than why bother playing squad game mode in the first place?
:woman_shrugging:

well, this works with AIs of one star that you can even use the knife one after the another.
but when bots are high levels and in close quarter, they can be pretty accurate. and they are more of battle buddies than respawns. like, sure, you can do that after all. i have nothing against to be honest. as i do that as well sometimes in particular case.

but i do not lock AIs on purpouse AWAY from the battlefieds, in some ATTIC or doom my entire team for a bad rally point that somewhat “costed” us the game.

like, if you want to play for kills, everyone is allowed that. i partially judge them, but that’s not the point.

These sort themselves out on their own, though. Exposed rally points get destroyed quickly by explosions or even deliberate attacks and the ones too close to the action just turn grey (until also getting destroyed).

Again. I played other campaigns. In fact I played Moscow campaign most, and even in Normandy the “attic pheonomenon” is recent and people not attacking points is nothing new. That is why I don’t really think this is cause of teams loosing. It is more a question of general tendencies. I tbink I encounter this perhaps once every few games at most.
I also dissagree that it is necessairly equivalent with sabotaging the team. Players doing this badly, are making things worse, but my experience with bots is the moment they are spotted they die. They just sit there waiting to be shot. Whether they live or die is 100% dependent on whether they are hidden or whether I can save them.
You are fixating on the location and not on its proper use.
I can agree with you that camping and letting the team lose is bad, but I played this game a lot, as well as a lot of other FPS even on a competitive level once upon a time, and I just don’t see how suicide charging your entire squad of bots is a great boon to the team. How I can’t do the same or better attacking the point with just the soldier I control, and switching if need be.
At least as long as I am reasonably close so I can go back into combat quickly…

Also if you want to obssese over people in online games (on public servers) not doing what they should be doing, you will succeed mostly in tearing your hair out. You will not make them play better. Perhaps it isn’t totally hopless, but there isn’t much you can do about this…

I see this question is recurring…The simple answer is that if playing squad battle or not dependend on the opinion of capability of bots, than nobody would be playing squad battle.
People play squad battle because it is fun to bomb them, nade (granade) them, shoot them, stab them.
On the player side it is fun to utilize the distinct abilities and versatile equipment of each bot.
I think the game is also far more fast paced and less campy thanks to those bots. Lone wolf is far more Start-Stop gameplay, and Squad mode allows you to for example take part in prolonged firefights over a point.

Most of my bots are 4-5 star and they might be better, but not enough so that it made a huge amount of differnece. Perhaps you can’t knife them all but you can still kill the pretty easily. The only bots of mine that I see get kills more often are the gunners, but that is mostly prone in the bushes when they shoot someone I can’t even see (probably other bots), when the enemy can’t see them.

And yet, this is something I encounter far more often, than what OP described.

Yes, you encounter those more often, because there aren’t actually that many players using “tacticts” (good or bad ones). Still, even though exposed rally points occur more frequently than bot-traps, I’d argue that the latter are far mor disruptive, when they do occur.

You see, perhaps some people do not know that attic can block people, which happened to many of my friends. Because it’s one of those things that if you don’t try them, you cannot know that.

And that’s the main bloody point.
Attic rally points are simply bad for the current version. because AIs will remain stocked forever in that attic.

Nobody gives a damn about people not playing the objective.
Which the majority of the time, I always come in top when I do play the objective. So it’s a win for me actually.

But locking assets on purpose it’s no good.

Exept, it is this bloody sabotage?

I didn’t asked for my AI to get blocked by some random?
Which takes me almost a full minut to get every singular bot down from that shit hole manually.

Is it that hard to get?

I’m quite sure that for “ your experience “ you should know how many things you can do in 1 minut.

I guess we aren’t playing the same game :woman_shrugging:

Well, as stated above, and for my own experience, ( which also what @114659380 said )

You ain’t gonna win on your own. You can, but you ain’t with your Ai stucked in some attic for sure.

And diversion is always needed. So that you can draw attention, and let the other sneak behind.

That’s how I played this game for one year.
Let some other players draw the attention, and I flank with my squads.
Needless to say I get actual results rather than going solo.

Or other occasions, I take the full might force of the enemy, and buy time for my team to actuall sneak behind, it’s not that hard.

But if you are stating that for your experience of a few months it’s best going alone, sounds like you are the one making a mistake.

As far as I can recall, I have never seen someone winning when they stuck ais on attics.

As I said, people might have done it for mistake. Like some of my friends did because they didn’t knowed. And this post is about advising people to not do that because unless you charge with mgs and are very close to the capture point where even the enemies are bot, than ok. You might win ( but the ais will remain stuck in that attic. )

.> which it’s clearly not the case in the clip mentioned

You see, I don’t care of the “ perfect scenario “. Because you can’t relay on those for sure.

As you probably should have seen already, I’m telling what happened, and how.

Which eventually leads in why the others should avoid the same mistake instead of do it somewhere else and again.

I feel like you keep missing the whole point out.

Perhaps worths the try.

So other people will not stuck ais in attics.

It’s simple as that.

If I can tell it to my friends, if other people spray this information I’m sure we can prevent major damage.

But if you don’t want to, that’s another story.