Sure, differency is that fair share of if not most of soviet tanks has sloped armor and due to that stalinium bug even t60 became a meme tank that even end game tanks struggled to destroy.
Hence, doesnt exactly make sense that when something is broken due to bug or what ever and it gets “nerfed” due to fix it should receive some sort of buff to compensate.
Do does that mean when the devs fixed HVARs killing everything through walls and roofs DF had to double their damage radius or what to compensate the lack of spageti code?
I mean, 200 rounds for a MG is certainly powerful, especially when MG42 needs to reload after 50 rounds, but honestly… why don’t we standardise MG capacity? Like there should “probably” be a reasonable amount of ammo a soldier can carry with a MG without being pretty much superman.
200 does seem ridiculous. Heck even 100 is quite alot of ammo if you think about it.
I strongly believe that those 50 round boxes you guys see on German MGs were as big as they were for a purpose.
With it’s correction to just 100 rounds i think they could give us a 3rd copy of that gun since it won’t be as undefeated as the current Marine’s dreamlike version.
When fixing work becomes a substantial nerf, it is necessary to reconsider game balance. As I advocated in the previous thread, if G43DFE has been fixed, then it shouldn’t stay at BR5 anymore. Please fix the mistakes of G43 DFE and Gerät 03 - Suggestions - Enlisted
By the way, HVAR is not even the most powerful rocket, problem is that P47 can carry 10 rockets. But last time Devs decided to nerf P47, it faced strong opposition from community, which forced them to cancel the plan.