Please adjust AP mines

More whining. That’s what is embarrassing.

If it isn’t fun, then uninstall.

The real problem is stacks and spam. But I would just out stack them then. Those are the breaks. I don’t run on here and cry about it.

You his boyfriend or something? kek But if you want me to go back to a simple, no, I can do that.

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great arguments!

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I wonder if it would be possible to make so mines that are on an active objective are either limited in number or by time … where you could have unlimited, but they have to be on approach to an objective rather than inside an objective

I don’t know about you. . . but its a lot less frustrating to die to a mine on approach than when im fighting 1 v 5+ (including bots) on the objective at times.

Meh. Grow up.

I’ll move on from your childish mock-rage.

Go lay a mine.

From what I see, many ppl are against spaming AP mines on the objective. But also many pll are are ok with mining rally points.
I don’t understand this. Ppl are weird.

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I’m using AP-mines. Like the most of us.

But if they won’t restrict them or making some kind of animation (a “timer”) to prep one mine to prevent spam; I rather want them removed to be honest.
Not gonna miss them for one sec.

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You could make them class specific i suppose…

…like a sniper (makes sense to be in their kit. Engineers got enough stuff)…would certainly thin out the numbers

And that perk to spot mines for engis

Probably time all grenades, mines and explosives were allocated to certain kits

IMO, getting killed by an AP mined rally … the anger is more to the team for not defending the rally (and that includes me) where AP Mine spam on an objective “limits” movement while in the heat of a gunfight. In a game where you are often the only 1 or 2 players actually clearing an objective … it just ads to the frustration in those games.

AP mines should only be allowed to be placed on surfaces that you can actually dig into with a shovel.

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Another good suggestion from you.

The thing is that they can be easily exploited for cheap kills.

For example, spamming an excessive amount of them randomly on objectives when defending. I’ve encountered CCs who have done this. Literally the worst experience I’ve had in this game.

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AP mine needs deploying animation, that’s it.

In my yesterday’s game i placed a mine on enemy rally point and died immediately right after but my mine still worked. It just activated itself while i was respawning. It was ridiculous, all i did is dropped it like a stone.

Another great suggestion i can think of is for mines to deactivate if your squad that placed them all died. This way spamming mines with your other squads would be impossible.

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Just add friendly fire to mines, id assume the spam either stop or suddenly they are not so much fun to use after all.

While I dont really agree or deny with this, there is a counter play to this aka drop your own AP mine top of radio.

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I can already see my whole squad getting blown up by friendly mines.

Well, there is also a counter to mine spam. Look where you walk.

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This is very good idea.

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Exactly, most likely would bring results regarding AP mine spam quite alot faster than atm

terrain clipping etc makes some of them technically invisible

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Or with a string in hard ground

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Yea same and vice versa I got someone unexpected not long ago too

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I dont care,I sm not skilled in combat but I do more than many as I show

but get bugged in many areas and sink making them fail