Why did the Soviets get a downgraded version of the MP-40, while the Germans received an absolutely identical version of the PPS-43?
I have no issues with the changes reflected in the in-game stats (fire rate and spread are slightly worse), but then there’s this:
(translate: Why is the captured PPS listed as an exact copy of the PPS-43, while the captured MP-40 has a 0.6 gun__recoilOffsMult compared to the original’s 0.3 – meaning the recoil is stronger on the captured version.)
It seems like this parameter is responsible for additional recoil when aiming and firing.
But why is it twice as high compared to the original? This difference is very noticeable – the barrel kicks around much more during firing (the original’s recoil is much more manageable), making it harder to control even at medium range, which, in turn, affects accuracy – the very thing the MP-40 is valued for.
What is the reason for changing this parameter? I hope it gets brought in line with the original because otherwise, why would I want a nerfed MP-40? I’d rather stick with the PPS, though it’s a shame that this squad will just be left in reserve.