Option to remove Tinnitus in sound settings

I’d hope that the developers also require sourcing for claims like this. So, convincing me and convincing them ought to functionally be the same for the most part.

That would only be necessary when they decide to add a colorblind mode. Not to simply state a point during a discussion on the internet.

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As far as I know, the devs read these forums. So whether or not your provide anything to back your claim up may actually have influence on it getting through or not.

And may have weight on a decision to that effect.

You are the one that came up with the “color blind mode doesnt benefit people that arent color blind” argument. So I should be asking you for proof anyways.

You can easily verify all the other “settings that benefit” I offered, is it that hard for you to believe the color blind one is true as well?

What I said is a negative. Negatives don’t require evidence to be proven, only positives do since the assertion of the positive makes the negative false under all circumstances. I.e., the absence of evidence for Colorblind mode giving an advantage is in itself evidence for it not giving an advantage.

What happened to everything needing proof?
Just like the assertion of a positive can make the negative false, the inverted is also true. Just because something is a negative without base does not make it true unless otherwise proven.

And before you go talk about me not providing proof - we’re talking on the internet. I have actual sources but simply will not spend hours finding them again. If you really want proof, Google it yourself and show me what you found because I’m not wasting any more time on this.

While technically true, you usually cannot even prove a negative. The prime example for that is the debate over the existance of god, which can only be discussed since the burden of proof is and has to be on the positive. That’s why under conventional logic, negatives don’t need proof. And I don’t know what happened to everything needing proof. As fas as I know however, that is not a position anyone ever seriously held unless they were somewhat stupid. only positives need prove.

Have tinnitus. Can confirm it’s fucking annoying. Please give us a slider.

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Whilst I get it and stuff, tbh colour blindness settings aren’t something that can be added to competitive games since the whole point is that they make it easier to see the important things, and I do have an example which I’m surprised @5762269 did not mention, The Last of US and many other recent Triple A titles added colour blind modes whose very purpose is that (and are at least potentially used by much of the community).

That being said, I like the realistic things Enlisted has and think a colour blind mode was a terrible example since it is the opposite of realism. @109260018

@109260018
Oh.
I understand.
You don’t want to take 20 seconds to turn it off like the guy that did turn it off.
That’s a very strong argument, I will proceed to completely lower my engine volume and put the enemy’s at 100%, because it only affects some games.

That is frankly a ridiculous argument that I am fed up with hearing “Oh you can change the setting as well, how is that an advantage?”
It’s an advantage because it removes the realism, effects or quality from the game, thus giving you an advantage and worse in both the case of this and ULQ, it removes tactical opportunities from players regardless of whether they can also turn it off (in fact the argument is further worse with tinnitus since it does not affect the other player at the same time).

Have tinnitus. Can confirm it’s fucking annoying. Please give us a slider. @4614332

I am for that only if it keeps the other game sounds the same or makes the other sounds muted still.

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So then a tinnitus slider already implemented in war thunder should not be implemented in this game because it would ruin player experience?
Causing headaches is ruining player experience as well in my book. This isn’t something that I can fix by improving my computers’ specs, you know?

Read the bottom of what I have now put into one comment, it explains my views on it being in game, but your argument itself was ridiculous.

What is frankly ridiculous is having my ear drums blasted into almost having to remove my headset because there is no option to reduce tinnitus, which many games have already started to phase out due to these issues.

So many people trying to make this into some casual point and shoot. I hope the devs do not fold. Yet be another good shooter ruined by the casuals. Bleh.

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Did I not just say read?

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That is precisely how it is implemented in war thunder, whenever you are hit and are looking through gunner’s sight or commander’s view. Your sounds get muffled after a shot.

Thanks, I’ll check those examples out. If they really give an advantage, they have no place here, I agree.

To be perfectly honest, the example in Last of Us Part 2 is for low vision, but that is similar lines and the fix to colour blindness for games is high contrast which would likely give an advantage.

@109260018
That is precisely how it is implemented in war thunder, whenever you are hit and are looking through gunner’s sight or commander’s view. Your sounds get muffled after a shot.

Then there isn’t an issue there from my perspective is there?
My response to you first was because you suggested that because everyone can do it, it was fine, which is the ridiculous argument.

Colorblind option in a competitive environment often doesn’t go beyond changing colors of the interface. Doesn’t exactly solve the problem for the colorblind, but it does help in many cases and is a clean solution.

Not that it’s all that relevant to the original request anyway. It was only an example, and a pretty bad one. I think tinnitus slider (for the ringing sound, not the dampening of other sounds) is definitely a must. It does reduce realism / authenticity, but only for those who need that option and choose to use it.

As I already said, I’m fine with it provided it does not change the effect of the tinnitus.

Seems pretty reasonable to have this feature. For you players suggesting some kind of gameplay advantage for not hearing ringing, you’re really stretching.

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