If I have seen several censorships, it is quite complex to address this issue of grenades, I have a very vague idea, which is to make the bag of grenades not be able to carry grenades of the same type, but you will tell me that I can still carry two offensive grenades that would be the demolition package and the fragmentation grenade. However, here’s my second point, which is to make the demolition pack ineffective against infantry but effective against tanks and fortifications, but have a large area stun like anti-tank weapons. , I think it would be a good way to limit the explosives without removing the bag of grenades.
Just put away the damn grenade bags and that’s it.
Don’t touch the detpack itself
I see that there are different opinions on balancing explosives. Let’s see how Darkflow deals with it. My two cents: How about nerfing infantry grenades as well(ofc explosive pack must be only effective in AT role)? This will make grenade spam less effective in open areas.
After Playing in every campaign, my doubt still remains, where do you guys find so much explosive spam?
Like honestly when the meta has moved away from shooting semi sito/ full auto weapons?
I just don’t see explosive spam in the way you guys portrait it on Any of my battles
It is somewhat rare, but when you have to deal with it, it’s absolute cancer.
I quite literally don’t touch the game for multiple days after playing a match against someone abusing explosives.
They’re absurdly powerful, and even worse with the buff to grenade launchers.
I don’t agree with op about removing grenade pouches, but I do think something needs to be done about explosives in general.
i just report them for unsporting conduct, you are less likly to match with them again
I may start doing that admittedly. It’s unbearable when it occurs.
i will admit that the rilfe nades are alittle op
‘a little’
lol
Yup, decreasing the quantity of explosions should be the way to go.
question… why we updating soldiers? why we updating guns? gold orders, perks, lvls and etc… because to die from 1 lvl grenade launcher? im not talking about 90% of games where my eye are closed and im wining. im talking about the game when enemy team have 6-7 real players and they are high lvls… or when we play 4 vs 4 or 6 vs 6 inside the discord or custom battles why we must put own rules? 1 explosive and without grenade launcher? becouse our rules means we try to fix broken things to feel max pleasure in this game…first of all this is fps shooter ww2 game and we cannot avoid shoot. i watched stream and guy spend only 10 bullet in whole game and kill 90 soldier … maybe he likes only weather and graphic in this game who knows : )
Just more proof that event nameplates are a good hint to leave the match
I agree with this. Limiting grenade pouches to AT and engineers. I feel like engineers and AT squads are the most under utilized class in the game.
I never use any of those bags (Exept one I bough by mistake when I was tired, thinking it was an ammo bag) so I wouldn’t mind 🤷
Not a fan of grenade spam. Got too used with them being very dangerous for your very own team in Red Orchestra, so I only use them on what I see… by which point it’s better to merely shoot at it.
I have a lot of troubles completing grenade kills dailies…
Devs taking notes.
Hmm, ok we got an idea.
Granade boxes to replenish all granades added.
trust haha
I actually use grenade pouches for my AT rifle guys because they are killing tanks.
The best way to properly fix detpacks are make them legit dynamite. Dynamite doesn’t have fragmentation in them, just gunpowder, it should only kill if standing very close to one going off, it’s mainly concussion.
not the only way my way if you put a 5 sec timer before you can throw a second det pack this would stop the semi auto throwing of grenades so you cant just spam fire them like a semi auto
Adding an animation of arming a grenade would be a good start. Even if it’s 1-2s long.