On the detpack nerf/grenade buff

I never use any of those bags (Exept one I bough by mistake when I was tired, thinking it was an ammo bag) so I wouldn’t mind 🤷

Not a fan of grenade spam. Got too used with them being very dangerous for your very own team in Red Orchestra, so I only use them on what I see… by which point it’s better to merely shoot at it.

I have a lot of troubles completing grenade kills dailies… :expressionless:

Devs taking notes.
Hmm, ok we got an idea.

Granade boxes to replenish all granades added.

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trust haha

I actually use grenade pouches for my AT rifle guys because they are killing tanks.

The best way to properly fix detpacks are make them legit dynamite. Dynamite doesn’t have fragmentation in them, just gunpowder, it should only kill if standing very close to one going off, it’s mainly concussion.

not the only way my way if you put a 5 sec timer before you can throw a second det pack this would stop the semi auto throwing of grenades so you cant just spam fire them like a semi auto

2 Likes

Adding an animation of arming a grenade would be a good start. Even if it’s 1-2s long.

2 Likes

needs to be 5 sec

Ye. Don’t forget about rifle grenades cancer.

P.S right now rifle grenade or explosive pack are more powerfull than HE from a pack cannon which is rather laughable and pathetic at the same time.

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absolutely you’re right, but I’m aware that this is a known issue to devs. I’ve seen keofox leaving games due to grenade spammers and i’ve seen him evidence of him using them in game. as the most prominent CM it is doubtless he has already informed the team of this issue, which is why I did not mention it. but yes, the decision to buff these was absolutely braindead. maybe keep the reload/equip buffs, but revert damage/radius buffs.

it’s clear this dev team is utterly incompetent and probably don’t playtest at all. and if they do, that’s even worse - if they played the game this way with this level of nade spam, and don’t see any issue, it’s indicative of a severe lack of game design knowledge when it comes to fps games - call of duty had this exact problem an entire decade ago. Is it really so hard to do the slightest bit of research and learn from the mistakes of others/yourself? Maybe for russians. Look at the state their country is in. They seem to be immune to learning from the past. As for this dev team, they have a really weird sense of pride/chip on their shoulder. they seem to hate admitting they were wrong, except for the most dire of circumstances. They need to take more direction from the more experienced/high level players who know the game better than they do.

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Then even pre buff rifle grenades would be faster to use.

This.

Bruh developers are from Latvia not from Russia.
Publisher is from Russia though.

Made me chuckle.

most of the devs are russian

darkflow is basically a shell company, probably for financial reasons also to not associate gaijin’s awful reputation with development of the game. when people say ‘darkflow and gaijin are different’ you’re saying what they want you to, for all intents and purposes they are effectively one and the same

You got a point.

You went too far with your assumptions on what i mean and what i don’t. You also mentioned the country which in case of Lavtians going to be Latvia obviously.
Anyway I just had 2 games with that explosives spam bs(2 different campaigns). I think that is enough enlisted for me for now. Maybe will come back next month or something to check on it lmao. For now i’ ll let them play their own creation.