iirc the endgame equipment for Moscow were the later Panzer III, BT-7, rifle grenades, flamethrowers, and mortars. All of those you can contend with as a low-level player. Maybe not really mortars but nobody can really contend with mortars other than planes. Just remembered fixed wing fighters are a thing but nobody uses them anyway lmao.
Now there are regular semi-automatic rifles, the Panzer IV, and the T-28. If you’re a low level there isn’t much you can do about those. They’re just too strong.
They have no problem down tiering the T34 for “muh balance” though.
NGL, I bought the T34 premiums and ran them into the ground for months and months. It was absolutely comical how powerful they were fighting early early early war tanks.
Totally forgot about that guy. I meant the Russian mediums. They wrecked house for a long long long time before they finally got uptiered to meet appropriate tanks.
They originally had a BR of something insanely low like 3.4 or 3 and then got up tier to 4+
I remember someone doing the math and saying their APHE shells were loaded with twice the amount of TNT/PETN than historically possible and gaijin shut it down huehue.
When I played they were at a comically low BR and Gaijin’s response to people asking why the T-34 wasn’t fighting tanks it historically engaged with was “muh balance”
The entire T-34 series (and it’s premiums) eventually got uptiered after months of it having a ridiculous W/R
I tried to suggest that but then got all the complaints about how SLR’s would then be far too good and they needed less damage for “balance”…
Trouble is with that sort of “balance” is you pick some arbitrary number for damage and then …well… it remains arbitrary! It is too low for some, too high for others, here are arguments about it - there is no actual factual basis to support it.
Whereas if you try to balance by real world considerations (reliability, troops training, production costs, other equipment in the army) you can have a solid historical basis that isn’t just made up.
But then the question remains: Why would we leave all starting players with shitty bolt action rifles that have NO benefits over having semi’s or LMGs? You know Darkflow won’t remove the bolties and do you really want to make the newbs suffer even more?
we had that argument, and that was not my position.
You didn’t agree with what I was proposing, but it was a coherent and thought through set of ideas on real world limits and simplifying it to that level is dishonest.
Well issues with suggestions are often quite simple.
Unless you want to balance out the stronger guns by limiting their usage / numbers, and/or by introducing a lot of jams for them, both being undesirable for the majority of players, there is no way to balance semis/LMGs if they did the same amount of damage.