At present, what we will receive cannot be called a ‘map selection system’. I know that the developers designed such a system because they were concerned about dividing the player community, but there is a better solution:
1. Select the map like in custom mode, and only these maps will be entered in the following matches.
1. To prevent the player group from being severely divided, players should choose at least a certain number of maps.
1. Premium players can choose fewer maps than regular players.
“At least the number of selected maps” should be determined based on the total number of maps in different factions, and regular players can choose at least 60% of the map,premium players can choose at least 40% of the maps.
Punishment alone cannot comfort players who choose to continue fighting, they need some rewards:
- Reward players who keep up fighting :
For every additional deserter added to the team during settlement, the player who persists in the battle will receive a 10% increase in earnings (up to a maximum increase of 90%, as there can only be a maximum of 9 deserters in the team).
This multiplier is not too high, because if there are 9 deserters in your team, you will definitely lose the game within a few minutes.
"The number of deserters=10- the number of players who persist in fighting ",It must be calculated during settlement, as there may still be players joining midway.
What we need is not just punishment, it is equally important to protect the interests of other players from deserters.
I have made similar suggestions before, and now I would like to take the opportunity to raise them again. Here is a more detailed content: