So landmines especially german’s are way too hard to find. So here is my solution. when player is moving slowly(walking/crouching) they can see obvious sign on landmines that is within 3m and in direct sight.
Another nerf or change is on planting mines on spawn. So instead of kill a squad. planting mine on enemy spawn will disable the spawn and start a 10s countdown(for the planter to run away)before the spawn explode. Planter will get 500 score/base xp for the mined spawn and owner’s engineer’s spawn bulding ability will be disabled for some time. Also, if the owner is attacker then attacker automaticly lost tickets for a squad and for defender owner will have double respawn time for 1 min
No.
War/Game isnt fair l2p
Goal is to decimate enemys team and with destroyed moral its way easier.
Nothing inGame destroys moral of a zerg rushing team more then a planted mine on a stupid build rally point. Deserved!
Your kills are mostly bots.
Ok thank you for your shit
So whats the point about morale if you kill bots that have no emotions?
Bots have Nick Decorations? its ok you be you like always
And entire squad contains human players with same name?
Pretty dope.
Most of the time there is no difference between players and robots
Sometimes even worse than robots
That doesnt make bots more able to detect and destroy mines.
But you can let them step on landmines
The power should not be limited, but the number of anti personnel landmines should be limited
In principle, very few people would do this.
Unless they become as popular as white phosphorus and impact grenades
Otherwise weakening is impossible
another cry baby, skill issue,watch your steps and learn usual map pathing for avoid most of them, if you arent sure throw a grenade or shoot it if you see it,mines are ok
Only comment from you I agree with.
That is not solving the issue.
Unless of course you make the game fair.
What a stupid argument.
theres no stupid arguments only stupid peoples, btw whats your argument?
You play with honor like a white knight? Ok.
I destroy your will with AP on Rally, thats it.
You despicable guy should be court martialed and shot.
but i like your idea
What’s more fun than using equipment advantages and traps to destroy the enemy’s fighting spirit?
Of course there is,Beat them until they have no fighting spirit and then watch them cry on the forum
I completely disagree, the mine is doing its job perfectly as intended. It’s supposed to be a trap. I find if people are complaining about mines it means they’re doing their job
The only change I have ever thought of is that Engineers can detect and disarm mines because that’s one of their jobs
On rally minining, personally I wouldn’t do it because I would rather just destroy the rally immediately and use mines more for laying sneaking traps where I assume the enemy will flank or cross; but all I can say is alls fair in love and war video games. I don’t think it’s that big of a deal. It happens
absolute right.
I’m all in for a Perk that detect mines only for stopping crybabys on Forum…
Funny Part, i have zero mines eqipped. TNT is way better or planting AT Mines and shoot them…
I’m more 455H0l3 then AP mine user?
BR3 vs BR1 is more common and way more toxic then 1 Squad wipe in 1 week with 1 mine or whatever