Nerf those f-ing rockets!

If you can hit a critical part like the pilot, root of the wing or the engine, sure.

They shouldn’t balance in the same way as War Thunder as tanks work differently in this game, especially now with the even stronger grey zone.

Oh no, they should. There are a dozen times fewer tanks here than there were during the WT match, so the missiles don’t have to be nukes.
Learn to aim at the vulnerabilities of tanks, as tanks actually learn to do when fighting among themselves.
Pilots are the dumbest players in the game because it is the most brainless activity that requires no skill. In doing so, they feel like aces, because the players on the ground have exactly one way to shoot them down - the anti-aircraft gun.
But against the tankers each soldier has a whole arsenal, from which the tanks die in dozens per game.
At least you can use HVAR. It works better really, but it is still 5-7 times more powerful in the game.
No kills when hitting the edge of the hull or frontal armor. Only a precise hit in the ammo.
P.S. The gray zone changes are stupid and should be cancelled (the Russian community will figure it out)

1 Like

The missiles arn’t nukes and won’t be, they will be Anti-Tank weapons. Bascially the line of thinking is make bombs be more focused on anti-infantry and keep them as is, make rockets worse at dealing with infantry and better at dealing with tanks. Furthermore, most hits from planes go through the top, which most rockets should be able to knock out any tank with and for balance reasons the ones that can’t should be able to anyways. Basically, the line of thinking is remove the M8’s ability to have any anti-infantry or make it equal to that of a 20mm cannon at most, make HVARs, RP-3s and whatever the Soviets have have have a blast radius about equal to that of a det pack once nerfed and make the WFR have a blast radius equal to about a frag grenade, but make it so that all of them oneshot tanks. I doubt the devs will change the grey zone back so this is the next best solution.

1 Like

Delusional idea. Keep it to yourself.
Then I suggest making the tank machine gun a Vulcan machine gun, so it kills planes in a fraction of a second. Or give tanks a built-in stinger, because that’s the way I want it.
Your arguments look the same. Arrogant pilots who can kill anything and don’t have enough answers for themselves.
It must be interesting to play a tank with an idiot flying in the sky who is invulnerable to you, but has a nuclear missile himself?

forehead and side. Penetration, kill with 1 hit. Don’t worry, this will be fixed.

I’m trying to nerf Aircraft while also fixing the grey zone issue that has now become prevalent. You on the other hand are making strawmen so that you can continue to justify jacking off in the grey zone while infantry cannot reach you and only certain planes can deal with you.
Also, just because you can penetrate from the sides and front doesn’t mean you will, in an actual game it is often easiest to kill a tank frim the roof because that is the biggest target. Besides, I want all rockets to be able to do that so I don’t see the problem.

Yes? A fighter with 3 “kill a level 36 tank in a split second” buttons. Why the fuck would I play a tank if any fucker can kill me in a second?
The question of time in the gray zone is not even an issue. The current situation is shit, it will be fixed.
Planes are just as jerked around in the sky, only tanks are standing far away because they will be killed in a second by any of the 100 infantry, and the plane is just fucking

A guy with a K98k can kill a guy with an M1919, a Guy with a Stuart can kill a a guy with an MP 43, a guy with a Bf 109 G6 can kill a P-47, so on so forth all in a split second. If that is your logic, then why play the game at all? You can get domed by literally anything moments after spawning in including low level stuff.
They arn’t going to fix grey zones, it was an intentional change and there hasn’t been enough outcry like in the case of allowing 2 attacker aircraft or the rally point change.
Planes arn’t omnipresent like tanks, they can only make runs every minute or so and if they fuck up they need to go back, re arm and try again. Tanks on the other hand can correct for their mistakes far easier because they never need to leave the battlefield and thus for balance reasons it makes sense that they would have more threats.

3 Likes

They can all kill each other. Are you so stupid that you can’t tell the difference?
If a tank would shoot down a plane as fast as a plane kills a tank, no problem. But since a tank can’t shoot down a plane at all (except by a miracle and the pilot’s idiocy), weak missiles, which US planes have 6-10 should not have the power of a 100kg bomb.

Planes can kill all objects on the map. I kill 200-300 people on planes, often I am not even touched.
Fighter made to shoot down planes, and the idiots gave him 6 nuclear missiles against tanks. Indeed, the balance.
Play the Axis in Normandy. The “advantage” on tanks is useless when a level 4 fighter kills you in a second.
And your planes are shit, except Ju, because the 37mm cannon does not practically pierce the tanks, although it should take a head-on everything except jumbo.
We kind of have a game about historicism, I do not give a shit about nuclear bombs on every plane.
There are also explosive packs, mines, grenade launchers, other tanks, guns engineers to kill tanks.
If the US had shitty missiles, sorry. The HVAR will still be able to punch a Tiger through the roof, but with less damage, so learn to aim.
Skill issue.
The video shows how I can kill tanks, it works the same way in real combat.

Yes, that is why you nerf the rocket against infantry, did you not read anything I wrote?

Again, planes are balanced by the fact that they cannot be on the battlefield at all times, and you can easily get relief from them by just waiting. You cannot outwait a tank, especially one sitting on the grey zone at it’s respawn point. Thus, you need more options to kill tanks especially now with the grey zone.

When did I say the US had shitty rockets? I just said change all rockets so that they are better against tanks and worse against infantry, including the German ones. Your tribalism is so strong that you can’t even understand my argument. If anything, this is a buff to Axis Normandy more than Allies Normandy as the WFR would now kill tanks with ease as well.

2 Likes

what, devs buffing AA gun to the point of being OP wasn’t enough for you? skill issue

1 Like

why play infantry when you can get insta ganked by planes and tanks? why play planes when other planes can shoot you down? why do anything at all when the chance of failure is real?

colossal cheems mindset tbh, and fucking retard logic

3 Likes

Dude. I kill 200 people per plane.
I see pathetic retards carousing 3 planes for the US.
They’re nothing, and when they come down to earth, they become a bootstrap for me. However, they overtake the rest of the team.
And guess what? I sometimes play for tanks, too. So against infantry I can dodge, keep my eyes open, and more, but a plane kills you whenever it wants to. At the same time at the wheel can be sick cerebral palsy, who just clicks three times on the missiles, which have no dispersion.
No buddy, you have to learn to aim and play for all classes of vehicles when you need to.
I’m not going to talk anymore.

When you play on the plane, you can destroy all threats yourself.
You can shoot down a plane attacking you or an anti-aircraft gun.
On infantry you have no problem destroying tanks, but they can also destroy you.
On tanks you destroy infantry, but you are afraid of them at the same time.
Only the plane is a tool of the retards, who have no weaknesses that they can do nothing to

So the US rockets already oneshot tanks, and now I propose to nerf their anti-infantry abilities and give the WFR the same ability at the cost of some of it’s anti-infantry ability which would fix that issue you are complaining about, and fix my problem and you still complain? With a reasonable person, this would be a perfectly reasonable compromise so why do you insist on being tribal?

3 Likes

post stats

4 Likes

I can’t say I agree with this statement. I think it should reasonable killing power against Infantry and armor but it definitely doesn’t need a buff against tanks. They’re powerful enough already

Because tanks are garbage for infantry as it is. Now tanks are dying by the dozens, any mid-level tanker will already be mixed with dirt.
I need the missiles to work properly.
10 small missiles - okay, learn how to hit, do you have any problems with aiming?
Rocket is not a nuke, it should not penetrate tanks where it does not penetrate in WT, and should not do damage like from a thermonuclear bomb when it hits the far edge of the tank.
Either pilots will learn how to play too, instead of hitting the “get kills” button, or they will go to hell

Well some rockets already one-shot tanks, so I’m just thinking make all of them oneshot tanks and call it a day.

What are you interested?