exactly
I dislike those bomb modes in Pacific, planting bombs takes AGES while defusing take just few seconds, i like playing tanks most of the time however there their gameplay is super painful since HE splash radius is so pitiful and most tanks doesnāt even have usable large mag mgs (if any) itās dreadful for Japanese players and now they will be forcing me to suffer through those matches that are always stomp for better side with single point getting destroyed instantly and 2nd are fortified so well that you will lose the game no matter what.
Train escort got super tiresome after a while if i wanted to run for this long i would just play Assassinās creed or HLL.
WTT has preference menu for maps where you can increase frequency of favourite maps, add dislike to others, be neutral about most and ban maps that you hate so why canāt we have same feature?
The calif cave map may be said to be a novel map in the most positive way possible, but it can also cause a lot of stress to a lot of users Like maps the Tenaru River or the Gabutu.
And I think confrontation shares the same problem. 2 hour calif cave confrontation? totally disaster Caused by forced matchmaking with no choice for users.
Thatās what Iām claiming. If the development team wants to prevent deserters by strengthening the punishment, I think they should at least give users a choice.
Will there be a way for us to know what maps we are likely to see, based on our set weapons?
I was thinking about removal of soldiers levels and rank/ soldiers being max from the beginning. My bad.
I think itās a good start to addressing historical accuracy( Iām not a stickler about it but itās nice) but I lean against this ābattle ratingā because I think itās just going to be messy and convoluted. For example, will we be able to have Pumas in Berlin or King Tigers in Normandy (KTs were there). One one hand people argue balance, others historical accuracy, others let the carnival begin
I also have some gripes about my gear affecting where Iāll play. For example, what I canāt use Mosins on Berlin because theyād be considered āearly to mid warā. Are Kar98ks going to be getting shafted even though they were the standard issue rifle from early to late? Iām not the kind of player who decks my squads out like the special forces (thereās nothing wrong with that), I tend to be practical. I like the current sandbox of the game where youāll see Springfields, Stgs, Stewarts, Tigers, all in the same match
The universal faction unlock tree is a great thing, but weāre gonna have a real trial by fire when this whole new system drops. Iām sure the devs will continue to tweak and work on it because Iām sure we all agree itās not perfect
Please consider full wipe FOR THIS GUY ONLY, if he likes it that way.
Iām not that willing to throw 2 years worth of RP (with premium) down the drain.
The map banning/preference made warthunder fucking miserable.Been Playing the same 5 maps ever since than.
Dont get me wrong i hated volokhomansks too but i dont want to play the same 3 maps in enlisted for the next ten years.
A map banning /preference feature would ensure that.
Instead we could have a vote once a month on the worst map in the game.
And that would be taken out of rotation and redesigned
I think we all can agree the faction trees are a great thing. I wish theyād release that first, and then weāll continue to debate on match making
Feels like typing mistake.
I hate for example Stalingrad Factory map,itās miserable for me,I truly hate it with all of my heart,but at same time they are people who adore it,so itās hard the balance about it
I like all map and for map i mean the MAP not the mission, map are very greath if whe look them something even AAA games today fail to do
I dislike only this 3 mission train escort,conquest in tunisia and bomb in pacific
it is not even maps that are the problemsā¦ worst problems are the modesā¦ i hate assault with passion, conquest and train escort are just generally shit modes and confrontation is pretty shit with its infinite battle time if teams are somewhat evenā¦
All of this sounds great, thanks again!
I do have a question though regarding matchmaking:
Will there be Up-tiers and Down-tiers like in war thunder, for instance you can be up-tiered an entire BR above your rating (e.g 2.7 to 3.7). Will this be the same for Enlisted, e.g If you have a 2 Star loadout, can you be upped to 3 star and downed to 1 star? (Hopefully Iām making sense).
I understand that the matchmaking system will involve a variety of gear if there arenāt enough players / que will be too long, but I am curious as to whether the system I described above will be implemented to hasten the speed of matchmaking! (which I am fine with as the time-to-kill in this game is very high for all guns so balance should still be fine)
Now, the way this is worded, together with the rest of the update making the old concept of ācampaignsā as we know them actually obsoleteā¦
That sounds like a clear hint about future ānew campaignsā stepping out of WWII territoryā¦
Honestly I think they just forgot it/ have their own weird definition again or translation error^^.
@1942786 Very nice, Iām really hyped about the new update. āThe next diary will be a large compilation of our answers. So ask us!ā
My questions:
#1: Weather randomisation has been already added to the game, but I have only seen the stormy weather or anything different from the default one like twice in thousans of battles, what happened to this feature ?
#2: Could AI get the ability to construct rally points ? So less walking sim in matches where there are only a few human players.
#3: The make AI squad members more useful, personal and permanent markers would be a really good idea. Right now the problem is, if you are defending the point and place a marker at a door, the bots will only aim there for like 5 seconds, then ignore it after 5s because the marker disappears. This only confuses teammates because they think there is already an enemy there. So in the future, a permanent(never disappears), personal(only you and your AI can see it, teammates cant) marker would be really cool.
#4: Order AI soldier to use MG nest or flak gun or AT gun etc. ? For example in Normandy, if thereās a rocket spammer GAP terrorising the team, you wouldnāt have to camp next to your flak gun for eternity and when you waited long enough and leave, the rocket spammer plane comes back instantly and nukes the team again. If you can order your AI teammate to use the AA gun, the problem is solved.
#5: APCs, and heavy artillery guns that you have to aim manually (like in HLL) would be really cool.(Technically the same as artillery strike, but you aim manually like how you would use a mortar.)
#6: Can we get PVE missions, like spec ops missions ?
Be honest, Someone on this forum whas thinking that enlisted stay only in the ww2?
Will come before Romanian soldiers I guess.