IRL if you try to clear a room w/ a 25 pound, 1 meter long gun you will not have a very good time. The mass of the weapon would make steering the weapon too slow to shoot all the enemies, and controlling the recoil would take all the energy of a soldier, let alone aiming at multiple enemies and moving at the same time.
In-game you can just hipfire and spray down everyone while strolling into a room. You only need one shot to down the enemies so it’s actually better than any SMG for this task, and the high-capacity mags let you down entire squads. My idea is to give the gun inertia while hip-firing so that it doesn’t follow the camera exactly, kind of like in Rising Storm or Red Orchestra.
Actually that’s a great idea, room clearing with an smg is a ok but I have been attacked by the odd German with an MG42 just sprinting around and hip firing everything they see. We have a lot of stuff accounted for with our slower run speeds, shorter stamina etc but that’s something that actually is quite an issue with the style of this game. It’s more Call of Duty then Enlisted.
Also to add on to this leaning is very very funny looking. I cannot imagine how any soldier would be able to stably fire a gun while their centre of mass is off to the side of their legs. I mean leaning a little bit sure, but these dudes make full on Upside down J shapes when they lean. You would still need at least one foot sticking off to the side for support.
One it’s just a ridiculously unstable shooting form that nobody would be able to handle in reality, and two any recoil of the gun would force you to twist and fall over.
I don’t aim upclose with with a submachine gun or a m1 carbine I know how the view is when it is basically on target and I also watch the trasers - sometimes it works.
Ok then, go ahead, sprint around with a hefty MG42 and accurately sprint fire at a bunch of targets in an inclosed space.
Infact… this just made me realize, why don’t we give every solder an MG and have them sprint around a bunch and accurately fire for room clearing. I mean why wouldn’t it work.
I guess adding more recoil to the mg42 could make sense, considering how front heavy this thing was, also increasing its rate of fire to realistic lvls would help the gun to be more powerful, yet less controllable and more of a ammo waste.
When it comes to the mg34, maybe a reduced rate of fire could work, since there were also versions of the gun with a lower rate of fire.
however, if im not mistaken the MG class cant have the 35 bonus HP perk, while assaulters II can have that perk… so if you compare SMGs with MGs you should probably keep that in mind.
Anyone trying to use an MG in an authentic manner will be brown bread long before they ever have a chance to do anything useful. We would need to change all of the maps, and tone down the speed of the gameplay.
GPMGs work fine on Moscow maps, using them in cqb there is just a waste of resource. But on Normandy I understood why people complain about MGs in cqb, the map design is such that it’s rather difficult to find any good spots for mg, so people just storm points with them.
I’m rather disappointed with Normandy and new map for Moscow, there are too much BF like, too much clutter on the map, providing a lot of cover. There is no need in relying on tanks to cover crossing of the open area, or using smoke. You can just jog behind the cover all the way to objective.
accurate hipfire in close range with something that has that firerate is pretty realistic, the use of the mg42/34 in offensive tactics was both in the manual of of the germans and it’s still used to this day in the mg 3 in offensive roles
Have you ever actually carried and shot with an MG? I haven’t used the WW2 variants but the MG3 which is something close to the MG42 and those things would not perform well trying to hipfire and clear rooms with.
Speaking of balance, not a big fan of the Normandy campaign for something completely different than MGs. The FG42 and the M2 carbine. It turns the game into another spray and pray, M2 should be limited to assaulters and FG42 to gunners.
I prefer Moscow due to the weapons, more bolt action and semi being high tier, auto being more restricted. I like variance though so I want to play Normandy now and then though the full auto weapons for every soldier almost makes me vomit thinking I’m playing CoD.
Not sure if joke, but here is a reference video of someone shooting an MG42. You have to stand still just to control the recoil. Unless 99.9% of soldiers are women midgets.