Making Enlisted a Better Place №67

Each issue of our series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.

Reducing the cost of discarding perks

We’re back with an important change based on your feedback: we’ve revised the cost of discarding the perks of your soldiers - it’s now much cheaper!

The cost of discarding a perk has been reduced from 90 to 20 Silver per ability point spent. This will allow you to repurpose your squads much cheaper and experiment with perks more easily!

Can I preview it? Yes, you can!

Now you can preview the unique camouflages in the Battle Pass without reaching the required level.

Just click on the “More detailed” button and check out what awaits you!

Faster and more melodic

Better mobility with the Gorov LMG (USSR, Battle Pass) - also among your requested changes! We classified it as an automatic rifle due to its lightness, however it still had a sprint speed penalty as if it were a machine gun. But from now on, nothing will prevent you from taking positions as quickly as with the AVS or AVT.

For those who prefer German weapons, we have good news for you too - the StG 44, STG 45(M) and MP 43/1 will sound different, in unison with the much loved MKb 42(H). Every shot will be music to your ears!

Other changes

  • Added working smoke grenade launchers to the Pz.II (F) (Germany, Premium) with 6 grenades.
  • Fixed a bug where the “Disarm reserve” button wouldn’t unequip melee weapons (swords, sabers, shovels and axes) from soldiers.
  • Fixed a bug where decals could not be applied to aircraft not actively used by the selected squad.
  • Removed the second (identical) purchase button from the squad level purchase window when there is only one level left for the selected squad.
  • Fixed a bug where you couldn’t replenish your medkits from medkits boxes if you had tools in your inventory.
  • Fixed an issue where soldiers preferred using pistols instead of their primary weapons.

WE APPRECIATE YOUR FEEDBACK!

Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.

So share, suggest, and report!

47 Likes

Well gotta wait more for name change on MKB 42(m) I guess .
But all in all good.

3 Likes

Will this be the last time?

17 Likes

Hopefully

1 Like

Is it possible to compare shooting sounds before and after?

You can try them out now in-game, and compare it to any video you might already have or that is on YouTube or some other social media platform. :slight_smile:

2 Likes

I have quite strong déja vu rn.

13 Likes

Were the sounds files changed without renaming? Or do we have to update mods agian?

Also, plans for MEaBP 69?

We love Making Enlisted a better place updates :heart::heart:
They always offer us some good news!

And this is indeed great news!

12 Likes

Why don’t let us have one free reset change.
You know, I really don’t want to pay any silver for the soldier’s preset perks that isn’t even choose by me.

5 Likes

Finally

1 Like

A man can hope…

4 Likes

It needs BR change

9 Likes

did you fix not being able to add perks to leveled soldiers when you finish a match and it puts the perk screen in your face?

I wish console players can have that one mod sound pack from that one moderator CAUSE BRO THEY SOUND SOO GOOOD LIKE PLS DARKFLOW I BEG YOU​:sob::sob::sob:

4 Likes

I am happy that my favorite weapon is now more usable.

1 Like

We will, but don’t let us down … at least not too much times, okay? :disappointed_relieved:

it’s incredible how a modder managed to fix it in less than a week, ( a year after it was introduced in his mod: )

but it took officials almost 3 years to fix it :skull:

anyway:

nice

“nice”

but, are the sounds going to be removed from the game? or used for something else. like, in the sound bank. because i, like some other modders, uses such sounds for other weapons.

and it would be lovely to know if such sounds are removed completely or just left there that can be used for other things.

hoping that they wont be removed like the modern sound weapons…

well, i’m glad this didn’t got the mkb 35 treatment where it got recategorized and changed completely who got to use it.

7 Likes

OIP

4 Likes

Hopefully this wont become the next “remove Herobrine” from minecraft (even tho it a meme there than here)

5 Likes