Well, seems that the Horn STG was forgotten and still have the old STG sound.
Btw am I the only one who cannot use the “try out weapon” mode anymore ? The training ground loads correctly, but I cannot spawn a squad (And thus cannot try a weapon), the “Practice” mode itself work just fine though
Can we get the vehicle and APC spawning inside of walls and houses fixed soon please and corrected plane spawn time in Pacific with other campaigns too
I can’t accept that two of my favorite guns can’t be replaced with two of my favorite sound effects with the sound mod right now, why turn them into one weapon through code, you guys can change their sound files to the same one instead of using one code!
Idk, why bother changing a sound of these guns that almost identical to be different while still leaving some weapons that look differently and across factions but share the same sound (ie. M1 Garand - Type 4 rifle - Beretta M31, Mosin - Berdan - MAS36 - Murata, Gewehr 41 - Liu rifle). It causes confusion you know, like Liu rifle and Type 4 rifle share the sound with weapons from their opponent factions.
Any clue if there will be a revert or change to the current Gweher 41 (M) sights. It is unusable right now because the pin at the end of the gun is fully blocked coz of the POV on the gun.
I understand, but they should’ve addressed this kinda problem of weapons sharing the same sound but also weapons in the opponent factions, a USA Liu rifle fires with German G41 sound or Japan Type 4 rifle fires with USA M1 Garand sound, causing quite a confusion to differentiate whose sound is from foes or friends. IMO, the same sound should be kept to share for weapons inside for its factions respectively.