Making Enlisted a Better Place №67

Well, seems that the Horn STG was forgotten and still have the old STG sound.

Btw am I the only one who cannot use the “try out weapon” mode anymore ? The training ground loads correctly, but I cannot spawn a squad (And thus cannot try a weapon), the “Practice” mode itself work just fine though

3 Likes

To the best of my knowledge, they should have remained. :slight_smile:

4 Likes

That took forever. Nevertheless, good job.

1 Like

That means all of these weapons will use mkb42 sound or stg44 sound?

2 Likes

they use the mkb 42 sound yes

4 Likes

Hell yeah, that sounds great (i like more mkb42 base game sound than stg44) :cowboy_hat_face:

1 Like

QoL broke the “Try out” function a bit, the devs are already working on fixing it.

2 Likes

Can we get the vehicle and APC spawning inside of walls and houses fixed soon please and corrected plane spawn time in Pacific with other campaigns too

1 Like

it only took me too much bugging at you for this to come back after 8 months XD. Thank goodness Making Enlisted a Better Place is back

I can’t accept that two of my favorite guns can’t be replaced with two of my favorite sound effects with the sound mod right now, why turn them into one weapon through code, you guys can change their sound files to the same one instead of using one code!

1 Like

When are the reload animations of the M1911A1 and M1A1 carbine going to be fixed?

Idk, why bother changing a sound of these guns that almost identical to be different while still leaving some weapons that look differently and across factions but share the same sound (ie. M1 Garand - Type 4 rifle - Beretta M31, Mosin - Berdan - MAS36 - Murata, Gewehr 41 - Liu rifle). It causes confusion you know, like Liu rifle and Type 4 rifle share the sound with weapons from their opponent factions.

Any clue if there will be a revert or change to the current Gweher 41 (M) sights. It is unusable right now because the pin at the end of the gun is fully blocked coz of the POV on the gun.

2 Likes

Probably it reduce game weight (i guess not much)
As they delete (but current, working) modern conflict sounds

4 Likes

Wow, a MEBP post after 7 months, truly at a snail’s pace.

3 Likes

c1a63488fef7d2f64b640ae7ae2666a9

12 Likes

You just changed their sound from STG to MKB…
Brilliant…

3 Likes

I understand, but they should’ve addressed this kinda problem of weapons sharing the same sound but also weapons in the opponent factions, a USA Liu rifle fires with German G41 sound or Japan Type 4 rifle fires with USA M1 Garand sound, causing quite a confusion to differentiate whose sound is from foes or friends. IMO, the same sound should be kept to share for weapons inside for its factions respectively.

2 Likes

Great, and next please add the missing MG to the Stug III, Premium.

7 Likes

What about Horn StG?

1 Like