Each issue of our weekly series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.
MAKING LIFE EASIER FOR GROUND VEHICLES
Tanks are a formidable force on the battlefield. A single HE shell and the capture point is clear! But this comes at a price, their low mobility compared to infantry. On some maps, this made life especially hard for vehicles.
We’ve improved the placement of ground vehicle spawn points in the following missions: “Gare de Saint-Lo North (Invasion)”, “Gare de Saint-Lo (Destruction)”, “Power plant North (Invasion)”, “Hürtgen Forest (Invasion)”, “Werbig station East (Invasion)”, “The Maisky Forestry (Invasion)”, “Omer North (Invasion)”, “Alligator Creek South (Invasion)”.
Also, we removed the Czech hedgehogs obstructing the passage of vehicles in the “Wilhelmstrasse (Conquest)” mission.
CUSTOMIZABLE KILL LOG
Some of you have noticed that sometimes the kill log takes up too much space on the screen. Of course, it’s useful to keep track of the battle through it, but not when it distracts you from the actual battle.
That’s why we’ve added the ability to resize or even disable the kill log - all for your convenience!
OTHER CHANGES
- Improved the placement of infantry spawn points in the “Gogol street North (Assault)” mission.
- Fixed an issue related to the “sticky toggle” button option where in certain cases the player would remain in ADS after changing soldiers.
- Fixed a bug where you could equip gear on a soldier without having the required upgrade unlocked.
- Fixed visual artifacts in the tank’s sight when using DLSS or FSR2.
- Fixed a bug where the player controlled paratrooper would jump out of the airplane early.
- Added the ability to use the tail gunner’s seat of the “neutral” aircrafts placed throughout the Pacific Ocean.
- Fixed a bug which caused the client to freeze when applying decals to vehicles on certain PC configurations.
WE APPRECIATE YOUR FEEDBACK!
Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.
So share, suggest, and report!