Making BR 1 a better place!

I’ve said it before.

Playing low BRs should have negative modifiers towards income (this modifier could shouldn’t affect freshly created account for specific period of time, for example 3 months) + you shouldn’t be able to participate in events.

BR1 doesn’t supposed to be popular. That’s why there are no APCs, MGs and some other more gimmicky classes.

But I agree BR1 should have ±0 MM.

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Yeah, but I would make BR 0 strictly rifles, no smg’s, no semi auto’s, and also isolate it so that once you get your level one tech tree completed, you can no longer play level zero, so, it isolates newbies to playing newbies, no vets would be able to crash the party. Of course, I guess if you just isolated it, they could use smg’s, IDK, newbies need to learn how to play with them as well.

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I dont think any of the BR 1 smgs are particularly oppressive (thats just an opinion). The best ones have very small magazines.

And its a bit of extra flavour when starting out.

I might add though that all Boltaction rifles with less than 10 rounds should be BR 1 (probably just bolt actions in general)

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Agreed. A level 0 could be considered a training level that people need to pass before moving on. This would be a great place to incentivize the building of rally points, that they have to build X amount of them before they can advance to level one along with completing the level one tech tree. But once they obtain the rally point numbers and complete the last tech tree, they are automatically moved on to level one and no longer can play level 0. This will ensure that newbies are always playing newbies.

IDK, Dark Force excuse for everything we try to push is not enough players, and the player count continues to dwindle, so, I don’t see them doing anything to help us in any BR rating.

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Would be helpful if the game was clear about what is an apc, what is a map transport and what is a stationary prop

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Completely, yet again a comprehensive tutorial is needed, something which would be super easy to do but DF/gaijin refuses to do.

Honestly, regarding that particular issue I think a whole redesign would be needed.

Maybe engine sounds/lights on/clear distinction between map truck/actual APC.

Because I can’t see a noob player even after tutorial understanding why does this spawn enemies

But this doesn’t
image

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