Make mortars aim like in BF3

Watch 30s of the linked video to get the idea. (Ignore whatever the dude is talking about, it doesn’t matter in our case).

We already can do basically the same by placing yellow marker on the map. So why not get rid of unnecessary extra steps?

If this makes mortars too OP, they should be nerfed in some way.
For example like in BF1 where firing makes mortar very inaccurate for a few seconds. (Based on feedback.)


:rotating_light:! I DON’T ASK TO ADD 3D SPOTTING !:rotating_light:


4 Likes

ah yes and you can see enemy mortars, and counter mortar them… Hell no that was so bad.
I hate Mortar Dudes but i can live with current stage because they need atleast marks, or mortars blind.

5 Likes

What the hell are you talking about?
I ask to implement aiming directly on the minimap. Not to add 3d spotting or whatever you are thinking about.

i`m talking about that we can be happy that it is like it is

1 Like

So the game shouldn’t get any more updates because it’s already perfect

It would be over powered to have a down view of the map I would suggest a small list somewhere on the screen that list all markers and their range. Lets say there one big marker and a few red ones the list would have the big marker second and all the red markers would be listed by closes to farthest one and the point(s) would be at the very top.

1 Like

This is off topic but real ones know about the M142 HIMARS missile truck in zavod 311

Like the one everybody already has?

nah but i’m against more HE spam or make it more easier to get kills, i’m against spawn Camping with Mortars or Artillery Spam. It is a punch in the Face for every brave Men which runs to the Capture Point.

Even the Artillery Call should be improved and should be harder to call, this aim and klick shit should be reworked.

Then make mortars weaker? I don’t see why “press 2 additional buttons to use” should be a balance mechanic, it’s simply unnecessary and stupid.
We don’t make gun reload take 2 additional clicks to balance it. Why should mortar be any dfferent?

I don’t recall mortars irl being able to aim independently with a map, I’m pretty sure that DF have them set up so they’re extremely strong when used in conjunction with teamwork. I’ve played with friends before where they’ve marked out enemy spawn points from a distance, or AT guns and using mortars we’ve managed to shell them with devasting effect.

I think it would be silly to make mortars being able to target and aim independently of forward spotters.

Although this post brought back many BF3 memories :smile:

How is this relevant to anything here?

They already can.

I’m saying that being able to have a minimap completely defeats the purpose of teamwork. If you want to dumb the game down to everything should be able to work with one person, in a game built around teamwork it completely defeats the entire purpose of a mortar team.

Again, they can aim independently, but try aiming at an unassuming building, or behind it without a marker or knowing the distance… My point again being that mortar teams don’t just let lose in any random direction, they use forward observers/troops to direct them…

Mortars can already do all of this. I just want it to take 2 redundant key presses less.

But removing those ‘redundant key presses’ are what is actively removing any semblance of teamwork or realism…

Why don’t the mortars automatically target enemies? After all that would removing redundant key presses and shoot for you too…

What are you talking about? How having map open instead of manually opening the map makes teamwork redundant?

I dont recall people having indicators for planes in planes and AA guns either.

The same devs who dont have voice chats and still struggle to make people build rallies in four years.

Good because teamwork only works with stacks and very few stack.

This game is alreaey dumbed down and played by the dumbest people on Earth to the point where you cannot even demand more recoil for SFs without offending people.

Purpose of mortar squad is to kill people with indirect fire.

2 Likes

Come on dude anyone that played BF3 knows how it worked. it gives you a down view area of where youre aiming that mini map shows the area youre in

  1. How is this bad?
  2. How is this any worse than pressing “M” and placing a marker?
  1. I don’t either, I’d like them removed if it were me.

  2. DF cant force people to build rally points.

  3. Complains that DF don’t help with teamwork, then is happy it removes teamwork?

  4. Lets make it super arcady then, with killstreaks like CoD?

  5. Yeah? That’s my whole point, its indirect, so how can the mortar team see by themselves where they’re aiming???