Low BR needs lower caliber AT guns too

AA should come in like three-4 tiers.

Tier 1: it’s literally just an MG fitted on an Anti-aircraft mount; either LMG or MMG, or whatever, it’s a rifle-caliber MG that reloads quicker or has a bigger magazine on it.

Tier 2: HMG, AA mount

Tier 3: Light AA cannon, 20mm mostly

Tier 4: Medium AA cannon. idk a quadmount of 20mm’s.

Tier 5: idk 40mm Dual mounts? more 20mm’s?

I think single 20mm like we have now (except for USSR) is fine for low BRs and then multiple mounts of 20mm would be adequate for high BRs.

I say this becaude there are no AA HMGs for the Allies and the Germans AFAIK.


4213893
Never mind I found these.

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US had the M-63 mount for the M2…
but you’re correct, the germans don’t have an HMG with a mount;

I’d mostly like MMG’s/LMG’s to be the “bottom tier” simply because it makes it easier/more instinctive for newer players who want to try and play a little more defensively with their early squads. especially since MG’s at lower tiers tend to be very “bouncy” and while bipods have been improved, they’ve got a ways to go before they’re “smooth”.

giving the players MG’s at lower tier allows them to use that AA MG for “dual purposes”, without necessarily letting them have a splash-damage firing weapon that can be “problematic”.

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Type 90 field gun maybe


images (5)
It even has seats for the crew to ride on. :rofl:

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because it cannot be done.

currently, engineers at weapons works based on the squad.

each squads has a parameter with numbers of enginner unlocks:
image

same as radio operators

so in a sense, hard coded, and spaghetti coded.

which, currently, the reason why you see people with pak 40s, it’s because, normandy and berlin engineers had pak 40s. and those were the campaigns that a good 80% grinded.

new players should theoretically be using the pak 38 due to having basic italian engineer squad as default squads, and pak 40s from the other engineer squad.

a very tiny portion played moscow. which results in pak 36s being rare.

which, right now, if you take out an engineer of the moscow campaign and use them on berlin with t5 weapons, you’ll be forced to use the 37mm.

and it’s less than ideal.

giving the br III appearing in T1 matches, it’s best if it remains a pak 40/38.
but then, if you take the moscow anti tank squad ( which it’s also a tt squad ), you’ll get access to the pak 40/38 ( not sure ).
and if you would switch all enginners to pak 36s, they wouldn’t be used very much outside low br by seal clubbers.

from what i could gather, a bird told me that, the reason the merge happened, was to cut loose most of the older squads ( which it’s why we haven’t got medics either to this day to any of the pre merge squads outside pacific and stalingrad ) outside the very few moscow squads that became TT after merge.

the idea was to reduce the number of squads to work on.
and accomodate as most as possible of the newer stuff and rework customization on those.

EDIT.

i made an error in judgement and meant the 53k. which does look like a pak 36 but it’s being used by the soviets.

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I might’ve found a found a German HMG: it “stretches” the limit of what some consider an HMG, bordering on Cannon.

ZB-60; 15x105mm; known in German service as the 15 mm FlaMG 39(t)… had 25-40 round belts, fired about the same rof as the M2 browning; same muzzle velocity,

pulemet-zb-60

it was also known as the BESA 15mm in british service; while it Might’ve been capable of firing HE shells I’m not sure any were ever actually deployed and it might’ve just been firing solid(ish) slugs.

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Was the Pak 38 in Moscow and Stalingrad?

the pak 38 was only in stalingrad and tunisia

EDIT.

and also moscow.

my bad. i forgot about it.

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No, the pak 38 was also in Moscow. The pak 36 wasn’t added into the game.

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Ok, I have them all. Thank you for the response.

yes it was

albe it, the soviet used it under the name of 53k something something

… so technically it was also in moscow. depending from the point of view.

Two different gun, that is 45mm cannon. Pak 36 is 37mm.

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bad decision that would make the game worse:

  • lots of work for DF and in return we would get the same waste of time & stupid downgrade as when randoms demanded “realistic AA guns for every nation”, that fucked up AA guns for over 1 year
  • AT guns already underperform hard due to HE bugged, making them weaker will make it just worse
  • the game quality increases when every BR feels different from others and has its own advantages. low BRs are the only ones whitout auto spam and creative HA strategies like engineer structures being viable, making the AT weaker fucks that up
  • medium power AT guns are almost the only thing saving low BR players from downqueued BR3 tanks, especially for f2p players who dont have a wide selection of anti-tank vehicles ready but engineer squads instead. weakening AT guns ruins this important aspect of the game

whenever i see demands for weak AT guns theyre always not successfully thought out.
the only thing in that context that makes sense are improved high BR AT guns, because anything that makes more strategies on high BR viable is welcome, as its the most primitive BR in terms of how many different weapon types people use.
at penetrating end tier tanks with the current AT guns is obv a joke, so higher calibers are needed.

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thanks for correcting me.
mandela went full effect.

that’s on me.

and actually, yes. you are correct.

the pak 36 never existed in the base game.

but were all pak 38s

you ( or rather, i ) learn something new every day.
it appears the 53k and the pak 36 are actually different guns.

i didn’t know that.

i always called them pak 36 those soviet upgunned AT

I agree with most of your post. There is literally no use for weaker AT guns. However I would like to see more regularity between AT guns across all factions.

Right now Germany has the best AT capability in the game, not just in the AT gun but also with AT launchers, Japan has the worst. If we could agree on a Caliber, like 75mm to 76mm, you could find a gun for each faction and even each nation. And 75 or 76 is a good all around caliber for AT in WW2.

Ok yes, valid, but its better now! It only took so long because DF refused to accept that the changes they made to the Flakvierling should’ve been lifted for the new single barrel cannons Flakvierling for every nation was retarded and looked retarded. Making things more HA and immersive is NEVER a waste of time.

Thanks for your detailed reply, given that everything you said is accurate how would high BR AT guns be added then? The only way I can think of would be adding engineers 3 squads that are locked to BR 4 or 5?

Tommys mod does it somehow. Map overwrites when its spawned in.

i wish i’d know the answer.

but the likely scenarios are the followings:

  • given as an anti tank unlock ( similar to ampulettes, HMG etc )

  • given as an anti tank unlock through a new squad

  • given as an engineer unlock

  • given as an engineer unlock through a new squad

or, it’s own dedicated squad.

which could be the new class.

either with a tow, or… who knows.