Looting dead enemy soldiers, why not

instead of just dropping there primary weapon what if you could loot the body for ammo, tools and grenades it would encourage aggressive play instead of hiding or camping on one point, maybe even allow people to loot enemy ammo and med boxes instead of just destroying them, you could not get there entire loadout maybe a random choice of one or three items

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i don’t think so, it will make the combat slower.

Then people would start picking up flamethrowers and at guns

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You actually CAN loot enemy ammo boxes if you have their weapon

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And helmet!
Also, pants can be looted too.

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Because the grenade spam is bad enough as it is, and class restrictions exist to keep people from simply picking up flamethrowers and AT weapons that are dropped on the ground.

Perhaps you weren’t aware, but you CAN use them. However, Ally weapons can only be resupplied from Ally ammo boxes, while Axis weapons can only be resupplied from Axis ammo boxes.

This means if you pick up a weapon from the other team, you can refill its ammo at one of their ammo boxes.

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i did say a couple of random items, second they have to have them on them when they die, third like picking up enemy weapons you have to expose you’re self to pick them up, so no using a sniper or heavy weapon, sitting turret style and looting, also maybe exclude heavy weapons, of course i seldom see people pick up ally or enemy weapons as its a good way to get killed

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Grenade spam is a thing? Grenades are so dogshite nowadays and you can’t even quick throw them like old days

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It absolutely is.

There is rarely a game that goes by that someone isn’t spamming white phosphorus, explosive packs, or molotovs.

Its whey I put so much focus on getting sandbags in windows as quickly as possible. It greatly reduces the ease at which players run up and start spamming grenades through the windows.

They still do plenty of damage if they land in the right spots. You may not be able to quickthrow like before, but you can still switch to them and throw three in rapid succession.

WP is neutered, they are worse than smoke grenades, Explosive Packs only work on tanks, since the blast is dogshite and so the range, Molotovs, the stupid shite can’t even kill bots with direct hit

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Parrots, I’ve told you before you need to quit shit-talking the devs on every single post. Yet here you are doing it again.

It’s great when you’re attacking an objective when your enemies are stuck inside a box

Greatly disagree. They are very effective against close-quarters areas that have cover. Such as in objectives. They are still very effective but fortunately don’t last as long nor have the area of effect that they used to.

You are simply wrong with this one. I see explosive packs get large multikills all the time. They still have almost the same effective range as a frag grenade, the ONLY drawback is you can’t throw them as far.

I don’t seem to have any issues with them. If you use them for area denial they work pretty well, as they are intended. They seem to have remove the initial “blast” of damage, which is understandable, and if you hit a corner or something, the area on fire is too small to catch them when they run through it. Otherwise, when used multiple at a time, or in an area where they can fully spread out, they are actually very effective.

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I’m not disagreeing that these are things that need to be done. HOWEVER, the helpers have literally said that by shit-talking the devs when making suggestions, those posts are basically ignored. So stop shooting us all in the foot by constantly doing it!

Sorry to get off topic.

Parrots, check your messages.

I’d rather see scavenging my fellow squadmates first, who have fallen in combat - because that 1 fellow had an explosive pack for a tank, which just got him…
But overall, I’d like to see the option to capture more of others’ inventory.

While true for ammo boxes, enemy medical boxes are still not usable, thus generally should be destroyed.

And how often You see them land in right spots?
Goodness me, do You console players also have aim assists for throwing stuff?

I don’t see those whole squadwipes with explosive packs often. Maybe You console folks also get a damage buff at this point?

Do they really? Last I read, they have twice as smaller radius, compared to frag grenades. Though I guess this could be old news.

That’s not really understandable. Soldier shouldn’t be able to put out the flames from molotov hitting him directly, except perhaps when the soldier himself is standing in a puddle of water.

Effective for… delaying the enemy (and ally) for a little while?
I consider this effect for the most part to be negligible.

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So like easy red 2

WP used to be the “Area Denial” before the nerf, spamming them has purpose, now they just doesn’t work not even in close quarter due the dogshite duration and area effect

Legit you use det pack to kill infantry instead of saving them for tanks? A Grenade launcher is lot better for that job, or just use a flamethrower

Molotovs for area denial, that’s funny considering the pathetic amount of area effect that thing has and the damage it does, legit you can jump over that shite and ignore it exist

The whole point is that they aren’t SUPPOSED to be area denial. Their specific use is to clear out areas with dense cover, WITHOUT DESTROYING the cover. It still goes through walls, it still kills within its radius, it does what it is supposed to do now.

I don’t use them personally anymore because they make the game far too easy. Instead I pack frag grenades and AT launchers. It makes the game a lot more engaging and fun.

However, almost ALL other players pack large amounts of explosive packs, many forum members have even mentioned that they have loaded ALL their troops on ALL campaigns with explosive packs, simply due to how versatile they are.

The fact they can kill tanks, kill infantry just as effectively as frag grenades, AND destroy fortifications.

If you hit an open area, the puddle radius is large enough that players cannot run all the way through without catching fire UNLESS they have a movement speed perk equipped.

If however you hit a wall or something, you end up with a much smaller puddle of fire. That is where I’m guessing your confusion is coming from.

If you aim them correctly and cover a larger area, they do their jobs as intended.

On alpha times in 2020 and if my memory doesn’t fail me, there was a inventory system like on cuisine royal of that time. Was dope to pick ammo, scopes, grenades and so on.

But, to be honest It didn’t fit the enlisted pace and I totally understood why it was removed.
Out of all alpha games I did play I probably only used it once to 5 times the most.

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Yeah I don’t think WP IRL are SUPPOSED to use that way dude

Grenades are better killing infantry than Det Pack bruh

Open area? Are you for real man? Is even pointless for open area, like jesus chist that thing can’t even cover a doorstep and you expect it to work in the open area?