Levels in the renewed Enlisted

How exactly will we obtain Squads with this new techtree?

Because i have purchased the Battlepass Tiger E from gold orders but dont have a squad to play it with, yet, and wont unlock it in time for the update.

Will tanks just be made interchangeable so i can play any tank with any squad? Or will i have to research the Tiger E in the techtree to get the squad for my Battlepass Tiger E?

In that case, which of the two squads that can hold the Tiger E (one from normandy and one from berlin) will be the one we get to research and play the tank with?

It is not known whether it will be like in WOT, that it is enough to play to unlock the selected item, or we will gain experience points that we will spend ourselves.

After the update, these vehicles will be skins.
I think so. And even if not, the vehicles are assigned to a Division, Regiment, Battalion, etc.

These are two different units. Units as divisions.

Who knows.

Devs are preparing the big war thunder conversion, yesā€¦

But they NEVER said anywhere itā€™s releasing at the end of this battle passā€¦

You might have time. Go in Berlin I heard itā€™s a bit more axis friendly nowadays.

Usually they do such things around the end now.

Yes.

But Iā€™m not certain it will be the conversion right away in less than two weeks. They definitely have work to do because the proposed tech lines are just plain bad.

  • Bolt actions spread over 6 tiers when theyā€™d all fit in 2 tiersā€¦
  • semis auto at end tiers instead of mid?
  • strange things like Fedorov at tier 8, being the gameā€™s most blatantly boosted and best weapon, but ppsh41 tier 10?
  • biased stuff like pps42 at tier 2 while mp40 is tier 6ā€¦
  • vehicles things, but I didnā€™t look much into thoseā€¦
  • Pistols all over the place (p38 tier 3 but luger and TT tier 5???) They shouldnā€™t have BR.
  • engineers starting at tier 2 instead of 1, because letā€™s reproduce Tunisia engineers fiasco?
  • tnt beign tier 2 or 3, making tanks tier 1 or 2 the most resistant of the game???

Yeah so many things to rework.

They are NOT ready.

8 Likes

In my opinion you misunderstood what i meant to say.

I am aware they are from two different divisions. But in fact, as the game currently stands, they are TWO DIFFERENT SQUADS, that have the SAME VEHICLE.

If we research tanks in a progression tree now, seperate from their squads, then we do need the squads to play these tanks along with it. Either through the techtree just like a tank or firearm, or through nation-levels.

So ONE OF THE TWO SQUADS will have to be researched, for a player to be able to play the Tiger E. And i was wondering how that would be executed with the campaigns merged.

Meh. You can get live feedback on how it is working and adjust before Full release.

Like it even fking matter at this point, the game has no balance after almost a decade and you expect they care about your feedback now?

Imagine the Devs actually play their game to see such bullshite?

I mean they fking announced their ā€œplane balanceā€ and everyone hated it tothe point they delete it and hope people forgot that even happened

they made that stupid ā€œdraftā€ and moderators shill it like ant Big AAA PRā€¦

look, people are stupid, but you poke them more than you should, you gonna see they fight back

Praise all vehicles in the amount you currently have.

I donā€™t know. Maybe they want to make an RTS and FPS game in one. Then those numbers would make sense.

What about machines that are not in the tech tree?
Mainly Iā€™m talking about machines from the Tunisian campaign.
And at what tier will the tanks with flamethrowers from Stalingrad be?
On the same as an American stuart with a flamethrower? Although the American tank has an advantage because it has a cannon.

And I would like to see premium units and vehicles in this lineup as well.

2 Likes

It really, really isnā€™t. If we were going full historical, the M1 Garand would be the USā€™s base rifle in Normandy, FG-42s would only be available to Fallschirmjaeger, the Federov wouldnā€™t really be around, etc. This really isnā€™t a game for people who canā€™t get over their own desperate need for perfect historical accuracy, and I barely ignore the inconsistencies with history and weapons function enough to enjoy this game.

Youā€™ve been playing a beta. Things were bound to change, and itā€™s become pretty clear that the current progression and campaign system falls apart if thereā€™s too many campaigns. German mains are split across five progressions, US three, USSR three. Shit, the reason Pacific is so hard for US right now is because people that want to play Japanese only have one, so the enemy team is always more populated than yours.

Dudeā€™s arguing his side of things, and doing a good job of not responding to insults in kind.

I see the concern, but donā€™t think itā€™s likely to be a problem. By getting rid of campaigns and going to gear-tier MM, theyā€™ll be consolidating the currently split playerbase, so the lliklihood of unpopulated queues is decreased. As for the Japanese, theyā€™ve annouced that theyā€™ll be getting preferential matchmaking because their tree isnā€™t flushed out well enough to be competitive at higher tiers

Right? Gameā€™s always been arcade, and the lack of MM showed more and more the more levels and campaigns were added.

This. Thereā€™s loads of innacuracy and theyā€™ve just kept adding more, at least with gear-tier MM theyā€™ll be less. Then they just have to fix things like weapons that had bayonets that lack them in game, weapons that canā€™t take a bayonet but have them in game (looking at you, Mosin 1907 and 38 carbines), and guns that donā€™t work like they should (IE S&W 1917, probably Nagant Revolver.)

Like I said, probably wonā€™t be an issue between gear-tier MM and japanese preferential MM. Keep in mind, too, that the MM spread is set up for ten tiers already. US players that donā€™t want to fight Germans with FG42 and STG will intentionally play at lower tier, instead of just flocking to Tunisia. I think what weā€™re more likely to see is some tiers being more populated than others, leading to things like high-tier Germans stomping all comers, or mostly getting matching with high-tier soviets because high-tier US is going to struggle against FG/STG squads and Tiger 2ā€™s

Have they proposed a BR MM system yet? All Iā€™ve seen is a gear-tier spreadsheet, and talk about how MM will be based on gear level, but havenā€™t heard anything about if that just means the tiers or if theyā€™re adding BR, or what the MM spread would be.

Iā€™m not one thatā€™s gonna harp too hard about HA in whatā€™s been an arcade shooter from the start, and I know it wasnā€™t for me, but itā€™s an interesting challenge, so:

  1. could go for HA in how weapons actually work, which theyā€™ve messed up a lot
  2. HA in what weapons were actually available and in common use for a given battle/.campaign, which theyā€™ve messed up
  3. HA in what vehicles were available and in common use for a given battle/campaign, which theyā€™ve messed up
    4)HA in individual soldier combat load, theyā€™ve never come close
    5)HA in squad/section composition and equipment, again, not close
    6)HA in squad/section type/battlefield role, again not close
    7)HA by more closely replicating actual historical battlefield, AFAIK not close
    8)HA in the environmental effects, like actually effective naval artillery in Normandy or any at all in Pacific, not close
    9)HA in ammunition selection, for both small arms and vehicle mounted weapons, especially MG belt composition instead of all tracer all the time
    10)Cheating, thereā€™s arguable degrees of each of the preceding.

How do you know this? Not saying itā€™s wrong, I just donā€™t have that information and havenā€™t seen it anywhere.
Logically, if itā€™s a 1 BR spread and they have 10 BR already, itā€™s way more than 27. Germans are queueing across all ten tiers against US and USSR at all ten tiers, USSR is only queing against Germany, US against German for ten and Japan for what, six? Complicated.

And the Garand was issued before US involvement in Europe, and thereā€™s loads of prototype weapons that were never issued or tested on the battlefield. equipment HA isnā€™t a thing this gameā€™s really ever had, and itā€™s not going to get it.

Yourā€™e not wrong, but
Enlistedā€™s balance has never been ā€œfairā€ even ignoring HA

For a game thatā€™s supposedly favoring HA over fun or balance, itā€™s doing a shit job and two thirds of them (itā€™s reasonably fun most of the time)

Arcade argument. Enlisted is obviously on the arcadey side of things, but from this gun nerdā€™s perspective, itā€™s not as unrealistic as CoD or BF. I get that itā€™s my opinion, and itā€™s arguable in shades, and I have my own problems where I believe the game could stand to be more realistic, but itā€™s not nearly the worst offender even in the WW2 sphere.

Shit, Iā€™ma stop. Went to deep.

facepalmā€¦ all that writing and another who donā€™t get itā€¦
ā€˜ā€˜If we were going full historicalā€™ā€™
Yeah you donā€™t get it.
No one is asking about ā€˜ā€˜full historicalā€™ā€™
Itā€™s about making the game a believable historical FPSā€¦
Jesus fcking christā€¦
And we do know from playing their other game how this B.R MM worksā€¦
So we know this is gonna wreak the historical aspect, and no it wonā€™t solve jack squat cause here in does not lie the problemā€¦
ā€˜ā€˜Dudeā€™s arguing his side of things, and doing a good job of not responding to insults in kind.ā€™ā€™
These are the same arguing and insulting at every given post and commentā€¦
ā€˜ā€˜Youā€™ve been playing a betaā€™ā€™ yeah and that sets the concept of game, they are now completely wreaking thatā€¦

2 Likes

Matter of debate consider the constant botfarms and one side sealclubbing.

Why did the VG1-5 end up in tier 3 and in the submachine gun category?
PzVI E and PzVIF due to short 75mm cannons should be ahead of sdkfz234/2 and PzIIIj1.
So PzIV with a short 75mm cannon on tier 3, and Puma and PzIIIj1 on tier 4.
sd kfz 234/2 Puma is so mobile that it could easily be on tier 5.
And I would move Puma and PzIII1j because according to the tier their opponents are T-28 and Grand.
I would give DP27 lower because the red army has a big gap between Madsen and DP27.
I would give DP 27 at tier 3.5.
Where is OVP m1918?
What about AA vehicles from the event, flamethrower tanks from Stalingrad?
What about all the possible equipment, BP weapons and above all premium units and vehicles?

Seems fair.

you have 3 main queues. japan vs usa, germany vs soviets and germany vs usa. japan vs usa is so far in 7 tiers and rest are 10 tiers so overall 27 max queues with strict Ā±0 NN and 3 minimum queues with anything goes MM.

i know this, but people still insist on ā€œHAā€.

no you dont. WT and enlisted are completely different games. ffs just look at WoWs and you will see that MM is perfectly good there with Ā±2 MM (well at least it was good when i was last playing it).

it is not about making believable historical FPS. it is about making it whatever you want FPS. ffs this started from going i want HA with current campaigns, to i want ā€œbelievableā€ HA when people proved that current campaigns were never HA.

lol. like this game had any historical aspect with all meta squads and all meta weapons/vehicles. not to mention prototypes and time traveling equipment. but sure you have ā€œbelievableā€ HA currently.

long 50mm gun pierces Jumbo, and is it supposed to be on the same level as T28 and Grand?

If Jumbo is brain damaged and let you front snipe him for sure.
And I dont know if a tank which can be taken out by 75mm HE and M2HB is too much for Soviet players after constant years of botfarming in Moscow and SG.

^yeah here is one of these ultimate smartasses right here.

ā€˜ā€˜it is not about making believable historical FPSā€™ā€™ yeah it was always about that you goddamn poor soul, that is the whole idea in this WW2 FPS Shooter.

ā€˜ā€˜ffs this started from going i want HA with current campaigns, to i want ā€œbelievableā€ HAā€™ā€™
This was ALWAYS what it was about, but you are too ignorant and mentally disabled to first of care to understand, second grasp your futile mind around it.

ā€˜ā€˜people proved that current campaigns were never HAā€™ā€™ people proved what? that the game isnā€™t reality? no shit, that the game isnā€™t 100% accurate? that there is some artistic liberties but itā€™s still within the realm of possibility and fits the bill?

You are really, srry to say, too dumb to try arguing, so can you please now just shut the f up and let those who want to be creative and constructive debate instead of having to waste time on puttin down stupid shit arguements based on your low mind level were you canā€™t even grasp your on a goddamn FPS about a historical conflict and canā€™t connect the two somehow? like no capability how to fuse them. You just no, Iā€™m dumb head in sand, imma label some HA shit I coined together with other retards and throw that around and say shit canā€™t be mixed, not possible, uh uh nope.
I sincerely hope your job does not involve critical thinking, cause that ainā€™t your strong suit.
now GL to you in life

2 Likes