Levels in the renewed Enlisted

If bad BF does as good as Enlisted, I dont know who should reflect on himself.

I mean a good start would be to actually fix the things that have been wrong with the game for years.

As I quoted above, these are the prominent issues. There are more issues, but I don’t get paid to collect data for a company that would pretty much disregard it as they have been doing for months, if not years.

Having a HA or Immersive setting is not what’s killing the game, of which is advertising itself as something that pays attention to historical fact, it’s the long-lasting bugs and the introduction of new content without finishing the old among other things.

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Game situation is beyond fixing and devs cant fix. Doing reboot makes more sense at this point.

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And how much money has those arcades made regardless theyr shit or not ?
Quite alot more than any of the “HA” “Realism” oriented games you mentioned.

Quite pointless argument then

Yeah, let me go thru the effort of searching all these HA related shitposts and gather a list what kind of BS your group has suggested in the past.
While you give arguments of warhammer nerds with 35 bucks spent to miniatures.
Yeah, this “conversation” definitely is worth the effort.

Which most havent exactly worked with PS / HLL and what else, sure they made money but nothing comparable to what arcade games made

being arcade game doesnt exactly mean its either cod or bf.

And how much money have they made in arcade genre ?

Well you can do the HA games even now in customs. All you need is to gather this massive totally not at all minority group of yours and set rules all abide.
Shouldnt be problem since according to your group theres plenty of you.

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So the devs manage to create a situation so bad that they themselves cannot fix. Yet you trust those same devs of which drove the game into said situation to recreate a better one?

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This is not at all what is going on.

Fact #1: People will pick fairness over historical accuracy in a game every time.

Fact#2: People will pick “fun” over historical accuracy in a game the overwhelming majority of the time.

Fact#3: The current system favored historical accuracy over fairness or fun. (mismatched)

It’s obvious why the HA crowd is unimportant

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Starting over is better than coping with old system. Chances for fixing was there and were not noted to the point of no return and at least BR is wanted by many people.

Say this to Jumbo and T-50 spam.

Oh no, you mean the multi-million dollar companies with preexisting series spanning decades are doing better than a one off title with live services yet similar crappy management, of which is recent for the wealthy companies, isn’t producing income on a 1:1 scale? Why not?

It wasn’t if it shows how incompetent the devs are if I can think of a QoL change so simple.

“group” lol

Literally answered in your next quote.

I don’t know if you actually follow video game releases, but are you seriously not aware of all the arcade indie titles that fail? Ever heard of Battalion 1944?

Sure, but how many other successful WW2 FPS arcade games are there right now?

So you think AAA is equivalent to Indie games, got it.

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I mean, you can nitpick. But still, the point is GENERALLY correct lol.

i wouldnt even be mad if this was the fact. there was no historical accuracy. devs constantly added things in the game to balance actual stuff that was in some campaign.

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Yeah. but doesn’t that kind of prove the point? I mean the fact that they couldn’t even make it work in the Campaign system?

Are people not also complaining about the balance represented in the tree they released this news post?

Fun is subjective for one, some people have different interests and hobbies. A lot of people will still play a historically accurate game if it was free, if the development of it wasn’t complete garbage, as seen here with certain fundamental and core mechanics being messed up/bugged.

The current system doesn’t allow the selection of multiple campaigns, as it should have years ago. The development of new content took priority over fixing and improving existing content as well. Look at Motorcycles and Tunisia as a whole, pretty much abandoned.

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Can’t wait for when they need to restart a second time then.

Tbf according to their definition people would have a word or two about… as about their definition of an machine gun.

Yes, which is why the devs should have actually fixed the stuff instead of failing in pretty much every regard.

Fine, battlebits thats made by 3-4 guys arcade game quite sure its 1.8million sold copies made more than enlisted by now.

So yeah what comes to sales arcade > HA

Probably cause it hardly would have made any impact regardless how much you keep telling yourself.

Sure game that aimed to be cod2, failed with playability and ?
And even that sold 250k copies.

Bf5 seems to currently have 21k online

Battlebits.

People will complain about anything. The point is general and should be taken as ssuch.

You can say fun is subjective, and there is some truth to that, but the point is general. And fun, as is easily demonstrable in statistics, generally comes in certain ways. And HA and Fun have literally never paired well.

If you think this is gonna fix the problem, it flies in the face of what is happening in game. NOBODY picks match either side. Nobody. Why do you think they would do multiple campaigns? How would they even balance that???

i have battlebit and the game is not HA because it is modern conflict but it is hardcore. And here is the difference that these are two different worlds. And Enlisted earlier also had a shorter TTK and the bots killed you right away as soon as I knocked them off. And even before that, the sniper bot killed again and again.

You don’t know the gaming market. Big studios publish games for cash and they want to pre-sell as many copies as possible and re-cook that patty as many times as possible. F2P games are based on the microtransaction model and in them you have to encourage players to pay. 80-90% of players do not pay for the thread in the game and this minority maintains servers and employees, and the shape of the game is decided by the majority and this is the main reason why many good games died because the developers followed trends, not what the players wanted to pay for.

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well community was pretty vocal about that… i remember topics on this forum asking devs to stop adding new stuff and orient on fixing the game first. now with 6 campaigns you have 4 problems. not enough players, player division across multiple campaigns, lack of popularity for some campaigns and player disparity between sides.
campaign system was beyond saving even if they added multiple campaign queue and join any.

merge+new MM fixes not only those 4 problems, but many other… like shitty end game meta (at least we will get low game meta and mid game meta in worst case scenario) and provides better newbie experience (now they will be at least seal clubbed with BA and not with end game AR).

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