This radio operator is different one from the rest of other actions that should be added in BR 4-5 tech tree as Radio operator 3. Since their map is only in Japanese islands in the Pacific, and I expect, that there will be Soviet vs Japan battle mostly on pacific like Sakhlin Island, and Kurii Island. These maps are mostly surrounded by water so one such unique fire support should be HE ship bombardment with Battleship Yamato with its 460mm canons.
Weapons related to it:
- Hino Komuro M1904
Ship fire support (Battleship Yamato):
- HE round bombardment (1360kg worth of explosion)
- Red circle zone: 9 giant circles with some dispersions from original (due to Yamato having 3 main battery on the ship each with 3 canons and accuracy issues).
- Gap time between actual bombardment and radio signal squad request will take 1 minute and 45 seconds:
- 1 minute of traveling from spawn to the far away firing zone
- 45 second of both turret transverse (Horizontal transverse: 90 degree for 45 seconds, Vertical transverse: 30 degree for 3 seconds)
How can Americans survive against this devastating ship bombardment?
- Hide or stay out the red zone
- Use planes with bombs that is at least 100lb that can easily destroy the giant main batteries after moving to firing point and begin rotating the main battery turret which takes 45 seconds, enough time for bombers to bomb 1-2 canons while giving the squad some deserved success. If there is 2 planes, then they can destroy it all very easily and disable the devastating bombardment. If all of the main battery canon is destroyed, then the ship sinks due to mass internal ammo explosions. But remember that the ship has good AA guns which means you have to evade and avoid its attention by going more than 1000ft altitude. But the guns will react and be more accurate if its less than 600ft does leaving you with some damage or some chance to die.
Voicelines:
- “Bearing 90 degree to east”
- “Elevation 30 degree”
- “OPEN FIRE!” (after 45 seconds later)
So yeah in conclusion, adding this will make Japan more unique and more compelling faction to play. Allies are best at Planes, Germans are best at Tanks, Soviets are best at infantry, and then Japan is best at Navy with superior ship bombardment.