I really love this game and already maxed out three campaigns - so lots of experience, play time and great/funny battles (and stupid moments so this is why I went here…).
There are so many things I CAN NOT understand and I wonder if I am the only guy that noticed.
German Pz4 F2 HE (pure shit) vs russian T-34 76,2mm HE (nukes everything). WHY?
T-34 absolutely immune to TNT and overperforms. No damage, tracks still perfect, just nothing even when I place the grenade under the tank and I can get that close - while they one shot everything. Only the very advanced german players can effectively destroy one. Dont say “bomb them with jerico!” because…
STUKA (all types) get instantly one shot by russian superior planes (thank you, sekrit dokumints). I get ONE hit and lose my tail or my controls. I need several hits with my 20mm to even damage them.
Can any one tell me why russian artillery can kill through walls? I was hiding in a building and got wiped completely MANY times while my artillery (US and German) only works on the open field. Funny…
Why are russian firearms way more accurate than their german counterparts? All my soldiers use the -40% perk and maxed out weapons btw… I stand few meters in front of an enemy and manage to shot 4-6 bullets and NONE are a hit. He just took his DP-27 or SVT or PPD or all together and killed me with two hits. Great. Wtf is this sh**? In close combat they manage to kill me first in 3 out of 4 situations.
20mm Flakpanzer I can’t pen a BT7 or T26/28s front. Are you kidding?!? Can’t pierce through paper, okay developers…
and so on…
Dont understand me wrong - I enjoy this game and had many funny hours with friends. And no, no wehraboo here but just some game breaking and annoying bs that absolutely makes NO sense. I have to admit that I prefer the axis side but I LOVE russian firearms (well, maybe because they work as they should). I noticed this kind of “russian bias” only in Moscov. Berlin and Normandy are totally fine (except the T34-85 shell eating piece of…).
Do other people notice those things? I am sick of placing mines on the enemy spawn just to get a BIT of revenge…
Idk, I am annihilating Soviets all the time. But I am not stats nerd.
It seems to me you are just insecure. You should be more playing, and less be staring on numbers.
Well… let’s put it this way: there is no “intentional” bias. So if you see, for example, that Soviet mgs don’t overheat as quickly as German ones do, that’s a bug. The same thing happened until recently with stalinium. Why the Soviets are always favored by these bugs is a mystery.
In quarry, I can still remove anything with PzIV F2 HE, and deal with T34 at a distance.
Turret and engine.Just go to Stalingrad to practice.
IL-2 is realy tough, but you have lots of 20mm ammo
Every faction’s artillery will go through window or door sometime, just some RNG stuff
here’s the chart
stand few meters but on hits?skill issue maybe.
I’m guessing you’re using semi-auto and clicking like crazy with the mouse, you really can’t hit anything this way.
seein what you wrote, I somehow doubt you maxed 3 campaigns… Did you only max 1 side?
Wrong. HE is just weird. just aim for… living targets and watch splash damage (literally).
tnt is weird on that one, true. try throwing tnt ON TOP of the t34, behind the turret. guaranteed boom, if it doesnt glitch.
You must talk about the fabled IL. flying tank. let me reassure you, the 20mm rip off it’s tail easily… provided you don’t merely shoot from behind. Use that energy, attack from above!!! or the side.
every faction arty can do this. it’s the same for all…
Soviets are the absolute masters of cqc, thanks to their smgs. On distance thought, axis got the upper hand, unless you take fedorov and as44 fantasy guns into account.
Armour angle deflects. bt7 is nothing but angles… but really, just aim dead center in the driver hatch.
If you think balance is bad with T-34 then have fun fighting angled Kv-1 as a mid tier player. It can survive several tnts and demo packs too. You can only damage it with few pixels of a turret or mg hatch that will get angled anyway. It’s a hell to kill even with Pz4G/F2.
It’s hard to do that if those assholes are camping in a grayzone so far away that you will die before you get close. Last match was exactly that. I also couldn’t destroy him with my tank because he was camping so far away while also behind tall cover. KV-1 played by a tryhards = total cancer.
Only imbalance made was ppsh41 vs. Beretta 20 rounds in Moscow
Only the KV-1 is a solid and strong enemy where it ain’t possible to throw the detpack or tnt at the tracks. It’s mostly used to drive right through enemy lines and cause havoc.
Most of it is your illusion, the so-called Murphy’s Law. Most of the complaints come from your level not being high enough and not having advanced weapons.
But it is real that the German army faced weapons and vehicle disadvantages in the battles of Moscow and Stalingrad.
The Germans have an advantage in the Battle of Berlin, but Berlin is very unfriendly to low-level players. When you use MP3008 and Panzer IV Type J, the so-called German advantage does not exist.
Low-level German weapons are very poor, and relatively high-level German weapons are better.
Low-level Soviet weapons are easy to use. In contrast, the improvement of high-level Soviet weapons will be slightly smaller.
For example, the difference between PPD and PPSH is very small, but the improvement between MP40 and MP43 is huge.
Therefore, I do not recommend you to play the German army. If you really want to play, please avoid the Battle of Stalingrad and the Battle of Moscow and play in Normandy or Berlin.