Is DLSS Update Coming in the Next Major Update?

One community staff have said it is going to come around 40 days ago, it it the time now?

1 Like

I was surprised they introduced DLSS so soon comapred to many other games, also it works really great with the game. But it is true, they forgot to updated it and new DLSS versions bring so many new improvements. Hope we and update soon.

I also hope with the addition of newer DLSS version, they also introduce the Nvidia Sharpening via DLSS. I seen it CoD MW2 has brought this and it’s very good, makes the game a lot less blurry and increases visibility.

1 Like

As I know, Gaijin Entertainment is (or at least was) quite actively working together with hardware manufactures to make their games look good and run efficiently, specially with Nvidia. For example, revolutionary DLSS 2.3 which eliminated most of ghosting near moving objects including ghosting near gunsights by a new algorithm is introduced to Enlisted even before official release, and at that time it is written vaguely in update notes as “updated DLSS model” which might be for secrecy.

Hopefully they do not forget or abandon this advantage and continue working hard on graphics and performance.

I think there is, which is called texture enhancement filter, it appears under antialiasing settings when DLSS is on.

And DLAA

2 Likes

idk why you even want DLSS 3 in FPS game. it increases input latency, it introduces artifacts and it is usually recommended for games that have over 100fps natively. overall if you have 40 series gpu, you will already run this game in 4k natively with over 100fps and getting input latency increased just isnt worth it for few fake generated frames.

Yeah, I agree with your idea about latency. But to make it clear, Super Sampling feature can be used separately without turning Frame Generation on even you are on an RTX 40 series GPU. I am not on an RTX40 series GPU so anyway I will not be able to “enjoy” the Frame Generation feature, and I will not turn it on in Enlisted even if I can.

However, what is important is the new anti-ghosting and sharpening algorithm in DLSS version 2.5.4, which is included in any version of DLSS3. This new algorithm is likely to solve ghosting issues usually seen behind planes or near wires.

you can always do it manually…

Thank you for your suggestion but you know this is Enlisted, an online multiplayer game with auto updating and Easy Anti-Cheat. I had tried this with DLSS 2.5.4 .dll file but it just did not work. I will bring the detailed record later.

Record is here:

Don’t work, the Game replace the file

1 Like

Do you happen to know if the DLSS version changed in last update? Seems there is less trails but a lot more blurriness.

Some bug lead to ghosting discussed here.
https://community.gaijin.net/issues/p/enlisted/i/1WBstpuCqCj0