Ehh Why not give Germans some unique counter instead of lazy copy-paste?
Nice.
But if the German faction gets access to Ampulomet now, will they keep it after the Big Update and be able to build it on Normandy beaches as well?
Or will engineering constructions be linked to the actual map?
Like white phosphorus for Pacific, ampulomet should stay in Stalingrad… good luck moving anywhere in those two campaign now.
OMG … more can*** things in this game stop please
Cause its more difficult to create something than just copy paste ?
How is DLSS update going for this major update? Introducing DLSS3 will not only help Nvidia RTX40 users but because DLSS3 also include the library and anti-ghosting algorithm of latest version of DLSS2, it will also give a better experience to users of older hardware.
Enlisted introduced DLSS 2.3 and 2.4 ahead of the most of competitors, but how can we still using DLSS 2.4 which was published 10 month ago?
Cant wait ! This is awesome, what we exactly needed was more not at all broken incendiary weapons across campaigns.
Is napalm already confirmed and when ?
Broken? You are very overdramatic here. Ampulomet really isn’t strong in anyway.
Flame is jsut annoying overall, but nothing overwhelmingly strong.
Ah in that case, better go tell those ppl that have made numerous topics about wp nades being able to block entire cap points that theres nothing to worry about.
But I supposed you did already so il just skip it.
Why not Lechte Infanteriegesutz for example?
Anything is 1000 times better than captured weapons.
Broken is a term used in many games, particularly fighting or otherwise competitive ones, to describe characters, techniques, or other elements or combinations of elements so overpowered that they make the game stop functioning as intended and/or severely skew the game’s balance in a player’s favor, making alternatives …
No comment.
Ah, never forget the powerfull soviet roof rally point tactic!
You giving me the best ideas right now.
Hummm
Best mode in the game
Intense and very rewarding
Map is not a straight line
Every BP task is easily completed
Not a walking simulator
Lmao what the hell
I wouldn’t play the train map either anymore
To note, they also work well to mortar firebombs across the battlefield.
Personally, I’m glad this will be on Moscow and Berlin now too, HOWEVER, since you will now be able to “stack some perks of the same type” I would like to suggest making the stacked “put out fire quicker” perk also reduce damage taken from fire, so that there can be a decent counter to this type of weapon.
In addition, since this will only be for Soviet vs German maps and armies, can we see a unique weapon/ structure added for the other armies? I had seen a good suggestion for an AT rifle with a scope mounted on a sandbag (so you can set up for prone, or on other cover for crouched or standing) that I think would fill that slot very nicely. Something for the devs to hopefully consider @1942786.
The armored train mode wouldn’t be so bad IF
- fortifications could be built aboard the train (sandbags and MG nests for example)
- TNT mines stick to surfaces so they could be used to clear said fortifications
Instead of handing out copy paste things, each faction should have unique engineer constructs. Russians have the Ampulomet, Americans can have the HMGs, then find something for the Germans and Japanese, maybe one of the small Nebelwerfer racks and pitfall traps respectively.
the only time i had fun with train was gangsta driving with the premium SS team