-A New bigger Conquest Game Mode should be Introduced called Large Conquest: Where you fight over the whole map, those large maps are already present in the game(currently you only fight on small portions of the maps), but in this there would be a Main Deployment Area(HQ), each Main Deployment Area Would spawn certain amount Jeeps/Cars, Transport Trucks of that Nation(which would spawn after few minutes if destroyed) and would have an airfield or little airstrip(if possible on map) to take planes off from with a resupply point above it this is where planes would spawn in instead of spawning in air(can land there if you want to repair planes or can land anywhere in map where smooth ground present) but enemies cant capture or go inside other team’s Main Deployment Area. Each Capture Point on map would have borderlines around it so capturing it would create front-lines along the borders of that Capture Point, that area within the borders of that Capture Point would fill-in with the color of team controlling it and they all have to connect to the main deployment area(HQ). Each Capture Point would have many objectives in it like A B C D E F n etc. to capture and hold all of them for certain amount of minutes before whole Capture point is yours, each Capture Point would have a main spawn point(which would be more fortified), where the team controlling it can spawn in on it and that point would also spawn certain amount of Jeeps of the nation controlling it, would only spawn once when you capture it otherwise would need to get them from Main Deployment area, would also have a vehicle supply point. Rest of the spawn points you can build more around different Objectives in capture area by building radio spawn points or use transport trucks(attacking team would need to build or use these), only the spawn-able transport/half track trucks that spawn with Squads can spawn troops not regular trucks that would spawn on Capture Points. If cut off from main deployment area, you would be no longer be able to spawn in Capture point that’s cut off forcing you move there yourself on foot or by vehicle or para-drop. Being cut off would not only prevent you from spawning in the main spawn point in that Capture Point but also prevent you from building new supply caches and disable any supply points for vehicles there, unless you have a transport truck nearby(Transport truck acting as a supply truck supplying the engineer to build from the transport truck) so you can build caches. You can also only capture areas/points if they connected to a Controlled captured area and all capture areas are connected by ROAD or DIRT ROAD connecting all the way to main deployment area(HQ) otherwise be cut off. Tanks would only spawn on certain points in map, Capture Points with structures in it or ones connected to larger roads instead of small dirt roads which would make you travel a certain distance to get to front-lines making it easier to ambush or strike tanks with planes while traveling to front-lines.
“if you get in a jeep the rest of the squad who cant get in would find another vehicle around to get in and follow you where ever you drive to”
To Win the Game: Game would have timer giving 1 hour(or any other predetermined time) to fight over map and capturing each Capture Point would give 1 point to team capturing it and 1 less for losing it and whoever comes out with most points at end of timer wins or unless one team captures whole map before timer runs out, Certain Capture Points that hold more strategic value would give more points (instead of 1 point would be worth 2-3 or more points) and losing points would decrease it from score shown on top of screen, score showing point count of each Team. Since the game might be longer for some people to stay and finish game make the rewards you get at end of matches to be rewarded live on the spot as you accomplish them same with battle pass rewards(unless battle pass is to complete 1 match) so you can leave with what you have earned, obviously you would miss out on the end of match rewards if you leave mid game in this game mode. Since road connections and traveling along them would be crucial in this game mode it would make ambushing behind enemy lines more useful whether by paratroopers or other troops sneaking across and using land mines. This game mode would be more appropriate for a future platoons game mode as you would have more men under your command requiring bigger map. Can even combine all the Normandy maps into one larger map. Transport trucks would be of more use here in this game mode. This game mode should be join-able at any point in game until that timer runs out not just at beginning of game, as many people might leave mid game because of prolonged time of game.
As you can see the large maps already exist to implement this game mode on whole map. Have Main Deployment points on each end of map With Capture Points all over map interconnected with each other, While on D-day map or any beach landing maps the Allies Main Deployment would be out in Sea and Allies have to take Landing crafts to shore, vehicle squads would only be spawn-able once you hold beach head or maybe have landing crafts that carry vehicles and Ally Aircraft would spawn out in air over sea:
I have suggested this before in my other suggestions topic but this is a revised n detailed look into it for discussion. find the old suggestion topics here which was a little long to read and its locked: