Increase the number of soldiers for AT squads and signal soldier squads


The AT squads often need to attack with the commandos, but the AT squads has only one commandos and one rifleman. (You must choose between commandos and engineers.)

Such squads are not suitable for close combat. They need an extra soldier and should be allowed to choose two commandos and an engineer.In this way, the anti-tank squad can be composed of two commandos, one rifleman, three anti-tank fighters and one engineer.


The signalman squads needs two more soldiers. (A communications soldier and a commando.)They can’t always hide in a safe place and call for shelling (the cooling time of shelling is not short), so the communication soldier squads usually needs to charge after calling for shelling.It is doomed that the squads of five people are not enough, and it is often the case that teammates call the shelling first, which makes the signal soldier squads only be used as an ordinary infantry squad.

If the communication soldier squads can have two commandos, one rifleman, three communication soldiers and one engineer, it may be able to get rid of the current embarrassing situation.

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yea no shit sherlock
the AT squad is for hunting tanks and the communication is for arty spam
dont try and make all squads the fucking same

6 Likes

Same? Then other teams can also bring AT soldiers and communication soldiers.So all teams are the same.This is a question of who is better at it, not a question of what can only be done.Another thing to remind, if you want to win, you have to occupy the target.

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True, not every squad must me assaulters squad.
Shame that game discourages to use anything else.

3 Likes

it’s on purpose to encourage you to use all squads its why the rifle squad is the largest, each squad serves a function without any one squad type becoming the meta, each squad has plusses and minuses like engineer squads can build more.

Radio squads are pointless because regular squads can also bring radio men, yet increasing squad size for specialised squads seems like the wrong approach.

Yeah they get bombing runs, but they seem only annoying and not really that effective.

If anything, I would change the arty strikes in a way that regular radio men in other squads don’t change, while radio squad arty strikes get bigger shells, allowing for dedicated tank destruction.

AT squads I fully disagree, they are perfect the way they are.

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I’m not sure how you attack tanks but running at them with an SMG is certainly not my preferred method.

Sounds like you enjoy playing with assaulters… so choose assaulters.

If all squads can contain AT soldiers, then why do we need AT squads?

3 Likes

to level up at guys and forget about it, apparently

I remind you my dear friend that ONLY the radio squad has the advantage of reduced attack time

That is true, yet I would still argue that artillery strikes are more of a tactical tool than a spam tool.

I know most players pop their artillery as soon as its ready, I however think is better to safe if for when you have intel on enemy radios and such.

Oh no, you will find that your ATS Squads can do nothing but anti-tank. Because they have almost no ability to fight back in front of commandos, people will not be willing to use them.

This is not to encourage you to use all squads.Infantry squad, assault squad, machine gunner squad, fire fighter squad and engineer squad can all play a good role.Beacuse besides their own functions, they can also be allowed to carry an AT soldier, so why can’t ATsquads and signal soldier squads have enough soldiers?Their ability to deal with infantry is too weak and needs to be strengthened, otherwise no one will think of them.In other words, ATsquads should be better at anti-tank because there are more AT soldiers, but it can’t be too bad at dealing with infantry.(It should have seven soldiers like other teams.)

That’s what devs want, isn’t it?
There are squads or even clases that are not worth using and it’s fine because SMG goes brrr.

Now it seems that what they want is not to let me use them after upgrading the AT team, but to let me bring an AT soldier to the assault team and forget the AT team forever.I’m happy to replace two commandos in my assault team with AT soldiers, but I won’t want to use a 6-person ATsquads.