Increase the default ammo pool for ALL machine guns to ~150 rounds

Everyone should get extra ammo and no one should be excluded from getting extra ammo like the bar family or any 20 round MG in this game.

There is no reason why they should have double the ammo of 20 rnds smgs.

This is a war game and suppressive fire is actually a thing and one extra magazine won’t hurt

Literally nobody would use ammo bag on BARs if they would have 200 ammo by default. There’s no way you will be consistently surviving that long do deplete 400 rounds with BARs, lol.

1 Like

If we have that much ammo we can reliably lay down suppressive fire

Get back to the topic, this is not a pub.

and please, dont derail the topic

Second reminder there wouldnt be a third

belt fed MG need new mechanic where they would have 150 or 300 ammo when setup up with bipod and low ammo when on the run.

but this is pure pipe dream cause they cant even fix bipods, not to mention adding new mechanics (without bugs or working properly).

3 Likes

Or some unique class type of soldier for MG and AT squads called “ammo carrier”.
As long as he lives and is near you, you would have binus ammo for your weapon.
Plus he could gave you some bonus stats like faster reload etc.

3 Likes

so you basically have bonus ammo for 10 seconds? :stuck_out_tongue:

2 Likes

the concept of a bipod in this game is a myth now

This is a worthy idea.

But how do you get the ammo bearer AI to stay within the proximity? I somehow end up outpacing my whole squad when searching for flanking routes to build rally points.:laughing:

this is cool!

because Ive been playing Hell divers 2, Team weapons are excellent. One person can reload while the other shoots, which hugely boosts your overall fire rate (minimal downtime) and ammo capacity (depending on back packs)

could probably be an item? replaces backpack? MG ammo belts/crates? You would put it on a squad AI that wasnt a Machinegunner

Call to Arms Gates of Hell does this

2 Likes

If anyone likes the idea… I’d be happy if he made a separate suggestion on this subject. I don’t have the capacity for that right now.

This would be redundant, since you can already ask for spare ammo from squad members of any class, as long as they’re alive.

But the current arbitrary limits of this mechanics are too restrictive. You can’t ask for an extra mag unless you’re down to, like, 5 bullets or even less depending on the gun. That’s acceptable for a bolt action rifle, not so for a fast firing automatic weapon.

It would be already a great QoL improvement if the threshold of remaining ammo to be allowed to ask for more was raised to AT LEAST 50% of the weapon’s magazine/belt, with a possible hard limit of 30 rounds or so for large capacity guns.

Or, perhaps even better, a fixed value across the board of 20-25% of the initial full ammo supply for each gun (WITHOUT counting pouches) regardless of mag capacity.

This could work, but it should probably be restricted to MGs and AT weapons only.

1 Like

As far as I know, he must have weapon which is using the same mags etc.

I think its worth exploring, even if it just increases the mags you get from 1 to 2 when asking for ressuply from your AI

Or help yourself to a full reload off a soldier, becomes a glorified walking ammo box (less capacity)

It would have to have a downside though, takes backpack slot, no mine slot and perhaps lower movement speed (weight)

1 Like

I used to think the same, but I’m not sure anymore. That may have been patched out at some point.

1 Like

If it doesn’t work like that now, I’d see it as a bug rather than a patch. xD
It’s getting really hard to tell what’s feature and what’s a bug.

nope. you can get any ammo from your bots (except for rmn50 and similar special weapons).

1 Like