Implement plane bombing target practice or implement bomb location estimation

As topic. We need to make the plane easier for new players and those who is using 50kg hanging on the tips of the wing. So one way is to make a field for plane to drops bombs like ciecle shooting target and report the drop spot when bomb is dropped.
But I think it will be better to just give bombing indicator like the ones in WT. Makes it easier for players to use planes which increase the bottom line while cancel the resupply and replace it with retreat to decrease the top line. Or make the indicator disappear after the first resupply

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No
In my opinion it should require skill and good aim to get many kills

We need to make infantry easier for new players, let’s give everybody aimbot :joy:

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Isn’t that simply playing on console? :thinking:

(Ohohoh I’m seeing myself out :sweat_smile:)

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Meanwhile, hvar spam.

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That’s true
It should require skill and good aim to kill many tanks then

Well, to be fair, they could add it into the practice range, eventually as an option into custom games, so you can see and later visualize the bomb trajectory, but for actual battles, yeah, no. Good plane players are already a headache if you have no means to fight them, but if every Timmy could drop precise 250 every time, it would be a nightmare.

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point and click ?
Not exactly rocket science compared to bombs

eeeewwwww… no thanks. Thats fine on the practice range…

Somethings should require “practice/learning”…Im sure tankers would be thrilled to be knocked out “guaranteed” every time a plane shows up (I mean they pretty much are already)

IMO Enlisted needs “less” training wheels, not more.

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You just need a little knowledge of parabolas and the physics of Anton Planet

but that’s actually the case in tank vs tank combat, you’ve got pen&drop indicators, why planes might not have them then? I think making the game accessible is good for everyone.

Besides indicators for planes would make much more sense since it takes a whole another attempt to destroy a tank meanwhile tank vs tank all it takes is firing another round.

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see Im on the otherside. those pen indicators can go too (practice only) :stuck_out_tongue: Potentially make tank combat longer

Im all for raising the bar :grinning:

I’d love that too but we both know this isn’t happening, DF doesn’t want tank combat to be longer, DF wants quick action and flashy numbers to appear of how many enemies you’ve killed and tanks destroyed.

image

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someday my friend… realistic battles someday…

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This is the problem though. You can’t expect people to learn how to be accurate with bombs currently. I love flying and have been playing for over a year now. I still have no idea how or where to aim to accurately hit a tank. The game absolutely needs a training ground specifically for bomb targeting at the very least to learn.

The bombs also need to be stronger. They are so weak it’s cringe. You currently have to be less than 2m away to blow a high tier tank. This makes it so much more difficult to learn how to aim as well and is incredibly unrealistic.

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Bombs work great (except 100 pounds and certain speed restricted aircraft)
The problem is the anti-intellectual group that has no learning ability

I really don’t understand how difficult this is
Only a little knowledge of parabolas and assessment of bomb impact points are needed to ensure a penetration rate of at least 80%.
I even used to let neighborhood kids use my computer to play this game
It only took him one day to master the basic operations, the next day he learned how to throw bombs, and the third day he learned how to effectively massacre enemy anti-intellectual groups.
If it weren’t for the fact that most of the teammates in this game have low IQs that make him irritable and irritable, always disturbing me to take a break, I would definitely ask him to help me farm silver coins.

It is bit sketchy and feels alot different for different planes.
Bombs on wings or under fuselage and so on.
Also planes themself, have extremely different flying charasterics.
Agile BF109 does pretty well and then theres the horror D12 that has flying charasterics of a steamship.

I wouldnt really mind the bombing indicator which is suggested here.
Plenty of people, maybe even majority dont really take this game so seriously that they would spend days, weeks, months or even years to just learn to bomb in enlisted.

Dunno, bombs used to be mini-nukes years ago.
Somehow it seems to be impossible for DF to find the sweetspot.
Its either mini-nuke or technically just big hand grenade.
From these 2 shitty options I prefer the latter.

il just leave this here.

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The issue is we don’t have a great way to learn right now. You have the tank field in practice mode, sure. But it is not suitable for learning how to drop bombs. You start out incredibly low and close to the tanks, you have to waste a few minutes just climbing and circling around to get into a position to even dive properly. The tanks are all so close together, making practicing at 1 target harder. You’re in first person view, so you cant easily look and see where your bombs landed to adjust your aim. In theory you could get really good using 1 plane constantly remembering where to point your sights, but then moving to a different plane changes it all.

They need a bombing run practice course that includes aircraft takeoff and landings for US Navy planes. Not quite sure why DF would have people taking off on carriers with no to learn except wasting your plane squad in actual battle, but this is DF we’re talking about an much of what they do makes little sense to me. But whatever… :grin: