That’s soooo funny. Because I feel the exact same way, about your statistics.
Where your statistics, differ than my own personal experiences while playing the game.
So, maybe you might understand why I shut-down your own statistics, for the same reasons you just stated.
Statistics, for things such as these (tens and hundreds of thousands of variables being accounted for, at any given time), the probability of being accurate, is going to diminish. The margin-of-error is quite high, when the numbers being presented, are different than the first-hand experiences that players are having.
For example, I provided the link to my previous post… whereupon logging in to the game, it’s riddled with bugs, (both from the main-menu, and in-game). And then for me, I’m accounting for each match I’m placed into, where the battle has already started (a few minutes deep), or it’s an empty lobby composed of A.I. controlled squads, or it’s a match where the teams are entirely unbalanced, or whatever man.
It’s just there’s sooo much going on, it’s really hard to judge the game (based off statistics).
How many of these players, who are logging in every day, are experiencing some type of nonsense?.. but are simply “putting up with it”, or have chosen to be patient (while hoping the developers eventually resolve the problems).
Do you think if I stuck around for another 12 months, we’d get the honors of having the “yes” “no” feature, restored (and improved)?
Anyways, that’s my perspective on the matter of statistics