This is an updated list of suggestions to improve Enlisted realism as well as more proof.
The game is already geared towards a war simulator filled with arcade elements but i believe this game would function and play better with more realism.
Now before i get berated by people for calling this a war simulator, let me prove it to you:
Enlisted has a delay in control imput just like Isonzo and Insurgency.
A magazine system that reuses magazines and tracks how much ammo is in each magazine.
A realistic Tank combat system based on armor penetration instead of stupid hitpoints.
First person only cameras, even in vehicles.
Relatively Realistic Weapon placement, ignor the MG-42 in Moscow.
And the Squad system Enlisted is known for, ignore the small size.
But we should move towards more realistic elements such as:
A Damage based on cartridge and barrel length.
NO BULLET DEVIATION!!! IT IS THE MOST INFURIATING THING EVER, ITS NOT REALISTIC AND CAUSES CANCER!!!
A weight system like cuisine royale, matter of a fact add the weapons real weight to the game.
Self loading rifles should be loaded with clips and loose rounds, they were almost never issued spare magazines in real life (this can balance them instead of giving them unrealistic recoil.
Slower Aiming and movement based on weight, this can balance the PPD-34/38, PPD-40, and PPSh-41 instead of giving it unrealistic recoil since those Submachine guns weigh a lot and the PPSh-41 Also has a muzzle brake.
Reduce recoil on Submachine Guns, find a more realistic way to balance them (i have an idea)
Remove the zoom from aiming guns unless they yhave a scope)
Lower recoil on Machine Guns (balance them with a weight system)
Reduced damage fall-off with Submachine Guns. (pistol cartridges carry their energy over 100 meters)
Working features on Guns wike the Telescoping Bolt assembly on the MP-38, MP-40, MP-41, Erma EMP-35, PP Shpitalniy 1940, and Schmeisser M.K.36 III, the Telescoping Bolt assembly greatly reduces recoil by stopping the bolt from hitting the back of the receiver.
Muzzle Brakes should actually work: They work by expelling gasses vertically and horizontaly to push the gun against its recoil, guns like the SVT-40 and PPSh-41 in real life are extremely controlable because of this.
Remove Aim assist, in Isonzo bolt action rifles are fun to use because you have to actually aim at the enemy to kill them instead of holding ADS and firing next to the enemy to kill them.
Let me know what you agree and disagree with