I am currently working on a map that all the players are inside tanks. So I need them to path find to the middle of the map, preferably a capture point.
It is possible to only use the shooter zombies and not the actual zombies with the nzombie_base parent.
So I am asking if anyone, by any chances, know what i can do to make them path to a capture point like normal AI soldiers
Bazsi37
October 25, 2024, 10:56am
2
Not sure if you want this:
disable human infinite fallen down
and
clean up your dead zombie as soon as possible. which Cuisine RSED configure it to 5 seconds
// zombie_mode_soldier{
// _override:b=yes
// hitpoints__alwaysDowned:b=no // <----- DISABLE THIS PLEASE, Otherwise your map will become a laggy hell
// bodyCleanupTime:r=5.0
// }
// new solution
enlisted_visible_base_soldier{
_override:b=yes
paid_loot__points:i=100 // initial loop score every respawn
hitpoints__downedTimer:r=30.0 // <--
hitpoints__a…
2 Likes
Well it is code for making zombies “trigger” the zone capturing function. But I am not sure if it would make them path to the zone
Mopuit
October 25, 2024, 12:01pm
4
If the player control the tanks you can make signilasation signe
1 Like
Can you tell me more specifically about that please? It will be very important
Mopuit
October 25, 2024, 3:35pm
6
You take any pole you want and take a piece of wood in shape of arrow so you point direction on intersection
Mopuit
October 25, 2024, 3:39pm
7
1 Like
Mopuit
October 25, 2024, 3:39pm
8
You can use smn in rendist to change the arrow
1 Like