Bots only leave if a player late join and replace them however if no player joins during this time when the match is joinable the bot stays until the end of the match
And the time when played and the server influence a lot the experience of every player
So I can’t you can’t say I am wrong when I have a different experienced than yours
We sometimes play 50 games a day, so we get a better view of what is happening in most games. if you play only a few games, your experience may be skewed
even if each game is 10 min it more than 5 hours per day it ridiculous
Based of this convo, its clear that you havent been paying attention much that surrounds the game. Just like the avg casual players. That is why we are bringing this issue, esp for sweaty games, having attackers only lose -7 tickets, means that the avg team death required to fully kill off a good enemy team is 20 squad death per person. By standardizing the tickets across the board helps to balance out sweaty games, and makes defending much more bearable, otherwise we will leave defending game
lol go see our replays then, we literally clock that many games
Ok so even if I censure myself it not enough lol
we are providing actual evidence, we have multiple screenshots and replay of this issue
Just go see my replays then and you will see bots leaving match when player joining
You are not reading what I am typing. We are talking about leavers. After 2 minutes in most games 3 to 6 people leave and we end up fighting bots. But we are derailing too much, let’s get back on the tickets issue
Ok so perceive the current tickets system is a issue or you want to understand how it work?
Because for you wich type of mission have a ticket issue, Domination, conquest, assault or invasion or even destruction?
We are only talking about invasion, but there are issues on other mission types aswell, but let’s focus on invasion for now. Whenever we attack and the tickets cost are 7 or 8 , the defenders never have a real chance of actually winning that game. But when we are defending against a low ticket drain, as in my screenshot above, you can see it leads to boring and frustrating games for the defenders. That can be fixed by lowering the game time from 20 to 15 minutes, or make vehicles cost 3x infantry squads
In the same time, there are games with 14 ticket cost to spawn any squad, and in those games, if your team is half bots, they will die over and over, and those 14 tickets add up and you may lose the game just because the AI in your team is consuming your tickets too fast
I see that situation more as a grinding opportunity
You can only do that for 2 games before you alt f4. Nobody wants to play those type of games
man if u wanna play PvE go play helldivers 2 man
Think of most concrete pillboxs on the D-Day map - one direction has slits for shooting in a wide arc, the other has a door with a defensive gun-slot - same terrain but t gives different effects in different directions.