I was wondering the same…
There was a starter idea. Ppl brought pros, some brought cons…
But it turned into some flame war…
Damn you for putting that song in my head!!!
I was wondering the same…
There was a starter idea. Ppl brought pros, some brought cons…
But it turned into some flame war…
Damn you for putting that song in my head!!!
no feature of this kind would be ever introduced. period.
Think there should be a bit more to this (using Normandy as an example), like say it only takes 500 points to spawn a Stuart or Puma, and 1000 to spawn a Panther or Tiger. Same can be said for aircraft, make the P-51C and Bf 109G-6 cost 750 and the P-47 and the Ju 188 cost 2000.
Yeah, but ultimately this is something the devs would have to figure out themselves on what to give what or to give everything a flat rate. Maybe it could be an increment of 500 points for each different tier of a vehicle? 500 for tier 1, 1000 tier 2, 1500 tier 3 spawn? Eh, spit balling for this.
Well it probably needs to be a bit more in depth than that with asymmetrical balancing and all that. M10 and Panther probably should not cost the same to spawn, same as Jumbo and Pz IV H. They could also make it so that TD cost less to spawn than tanks, which could incentivize their use and finally give some justification as to why M18 is level 39.
Topic cleaned and Action against User have been taken.
Please stay on Topic and follows our Forum Rules.
Topic reopend for second chance. Please Respect the oder members
I like this idea, maybe take it a step further: categorize the number of available ground vehicles by type, like the Air Force does, e.g. a team could have 1 light tank/US tank destroyer, 1 medium tank/Soviet or German tank destroyer and 1 heavy tank (including Panthers) at the same time - of course, a 20 vs 20 or even larger map would be needed to support this idea
Well said. Something along these effects aren’t that bad of a concept, if only the editor could stage the way a game could be played or else I come up with some actual beta system to see if this could even work well for Enlisted, but that would require the editor to be more powerful.