Now see, this is a VALID criticism of the idea and this is where if the devs think its a good idea, this is where they would have to come to a verdict on how to address it. I have some options but I rather not share since they are basic as all hell.
this is exactly the entire point of this post.
I said what I did as that is the NORMAL response that everyone gives, not against you personally.
I think your math is a bit off there buddy. You get 30 points/ kill:
30 x 15 = 450. Thats not even half way to a tank according to your suggestion.
River Crossing Quarry Konigsplatz or any open field map or capture points are absolute hell with tank just HE clicking even if it works for both side take Moltke Bridge (Long Cap Time since thats their new balancing) both team he clicking the bridge 24/7 truly funn for the infantry tryna attack or defend
??? They dont play better if they cant use a tank i fail to see how remove the veichle slot from them improve their skill
It’s probably off by a little bit, but I used this as a quick reference.
Take into consideration the new Dev takes ticket balancing to a while new level where u barely get enough ticket while consuming a huge sum of ticket amount which are no longer based on how many infantry spawned be it 3 or 9 they roughly cost the same meaning those getting HE clicked Will pretty much drain their entire team ticket
This is more prevalent for an HE clicker on Berlin Axis wiping out the allies on what… 18 tickets a spawn? Insane.
20 ticket drain for Allies train escort and 17 for Moscow allies roughly
Imagine someone spawning their newly obtained squad of 3-4 soldiers only to eat those 17-20 ticket amount
because it provides an incentive to get into the fight instead of playing passively and casually like a lot of players do. if you can’t even see that…
I’ve played both, quite a bit in fact. Which is why I’m hoping Enlisted doesn’t follow down the same path.
The problem that both of those games have for me is that they put too much power in the hands of infantry. While that is ok for CoD, Battlefield quickly got ruined by just how easy it was for a single infantry to take out fully manned vehicles.
Which unfortunately is something we are seeing in Enlisted a bit already with explosive packs. The main reason its so hard to get tanks to move forwards in the first place. ANY INFANTRY can have the power to kill tanks, without even giving up its ability to be used as a grenade against infantry. Rarely are AT soldiers seen on the field as most players would rather just carry around a satchel of EPs.
he has a lot of caps here, to be fair
it’s kind of shit against infantry, and if the tank is paying attention he can easily mow down squads trying to detpack him. it actually takes aiming after the nerf. AT squads, guns or planes are still optimal if you don’t want to bleed spawns trying to kill him.
even so, the maths isn’t the point - it’s the principle. numbers can always be tweaked so lets not dwell on frivolous details like specific numbers
The game is casual our playerbase is made by casual player and bot farmer so for me, this end in promoting desertion for find EZ battle for use veichle, i understand what @Dysphorid said but even this time his suggestion is to much drastic to a point is easy to see thath only make thing worse
Expecially in campaign wo already have a huge difference in player between the two side, it become a massacre for the OP side and only veteran player can find an advantaged by this letting then monopolize veichle slot
I don’t like anything about this idea, just let people play tanks if they want to without arbitrary skill checks.
almost as if people saw title and jumped to conclusions, eh?
Being a (forced) tank main cause nobodies smart enough to actually use them, I can see the pros and cons of this, pros are players don’t get insta killed at the start of the game by tanks and defenders have a chance to defend before getting wiped. Cons, especially on hard point maps tanks are necessary to even push ex. Normandy beach. Good tanks players will wipe the msg first so the inf dosent get immediately wiped and they’ll open the walls. Planes I can agree need more points but they can’t spawn till a minute after game start. Smart engineers will already have aa up. Key word being smart.
Based and rational response, thank you.